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Brutalist Design Is the Bad Influence We All Need

335 点作者 vanni大约 7 年前

51 条评论

smacktoward大约 7 年前
I&#x27;m confused. I don&#x27;t see what makes most of the examples cited here &quot;Brutalist&quot; in any meaningful fashion.<p><i>Brutalism</i> is, of course, a fuzzy (and contentious) label to begin with. But the article cites two interpretations of the term that we could use to evaluate how Brutalist a given design is:<p><i>honest, unpretentious and anti-bourgeois</i><p>and<p><i>a sense of roughness, exposed structures and visible thought processes</i><p>The problem is, I&#x27;m not seeing a lot of <i>either</i> of these in the examples provided.<p>If you asked me to name a site whose design is &quot;honest, unpretentious and anti-bourgeois,&quot; for instance, examples that would leap to my mind are Craigslist and HN -- both of which focus on simple (even drab) layouts dominated by plain old text. But the examples are full of vibrant colors, big images and irregular, unconventional layouts! They&#x27;re refreshing and interesting to look at, but that doesn&#x27;t make them Brutalist.<p>And to the other definition, &quot;exposed structures and visible thought processes,&quot; I&#x27;d point to... well, I&#x27;m not sure <i>what</i> I&#x27;d point to. I&#x27;m not sure there is <i>any</i> web site that would qualify as Brutalist by this definition. Are there any sites that let their plumbing hang conspicuously out on the sides? Bloomberg and Dropbox and the Outline certainly don&#x27;t. I&#x27;d think of this more as a site where you interact with it via an API or the developer console or some heavy, overwhelming user interface than as a news site that happens to have decided to use giant fonts and screaming neon colors.<p>If we want to have Brutalism as a valid design approach for the web, we first need to decide on what exactly the word means. Otherwise it will just become a parking lot for whatever trends happen to be fashionable at the moment, which is not a great way to build something that will make a lasting impact.
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tomc1985大约 7 年前
And yet for all its supposed innovation, web brutalistism still looks overly pretentious as it revels in its &#x27;aesthetic&#x27; of psuedo-Swiss minimalism.<p>I&#x27;m sick of the garbage that designers these days pass off as &#x27;form&#x27;. It ruins computing. Sci-fi showed us the future was large screens full of data and smart humans doing meaningful shit with it... but reality is we pay beaucorp bucks to waste 98% of a 4K, 9-megapixel display on a royal purple background with a couple of words in white.
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kaiby大约 7 年前
I actually really like the usage of borders in these &quot;brutalist&quot; designs. Current design trends seem to minimize or eliminate borders altogether, which makes it hard to visually separate content, which makes it hard for users to find the content they want. I thought I could browse through the text on these new sites faster because the borders were so much more prominent [0].<p>I think the random placement of links is a tricky thing though. One one hand it brings identity to your brand, but on the other hand, it’s not intuitive for the user.<p>[0] <a href="http:&#x2F;&#x2F;www.zku-berlin.org&#x2F;" rel="nofollow">http:&#x2F;&#x2F;www.zku-berlin.org&#x2F;</a>, pkamb below also linked <a href="https:&#x2F;&#x2F;nwfilmforum.org&#x2F;" rel="nofollow">https:&#x2F;&#x2F;nwfilmforum.org&#x2F;</a>
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SlapHappy大约 7 年前
I think HN is better example of &quot;brutalist&quot; web design than most of the examples. Plain typefaces and colors, rigid lines and block-y structures.<p>As for the bit about brutalism being &quot;honest, unpretentious and anti-bourgeois&quot; - LOL - the only people who actually rave about it as an aesthetic are the most pretentious people I know (not that there&#x27;s anything wrong w&#x2F; that).
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_bxg1大约 7 年前
Brutalism seems like the wrong comparison to make with this new wave of design. The way I see it, brutalist websites would be websites with little or no CSS (see: <a href="http:&#x2F;&#x2F;www.motherfuckingwebsite.com&#x2F;" rel="nofollow">http:&#x2F;&#x2F;www.motherfuckingwebsite.com&#x2F;</a>). They expose the &quot;concrete of the web&quot;.<p>The examples in the article seem more punk, if anything. Which, that&#x27;s cool too, but different. They actually require a lot of images and really tricky CSS to create that look, even if it&#x27;s intentionally chaotic.
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bobsondugnutt大约 7 年前
A lot of those sites <i>appear</i> Brutalist, but open up their source and you can see they are still quite bloated. So they are just going for the <i>look</i>. Someone posted <a href="https:&#x2F;&#x2F;wiby.me" rel="nofollow">https:&#x2F;&#x2F;wiby.me</a> on here regarding an article about old websites. This is an example of web brutalism, the site itself is basic but not ugly and there is practically nothing in the source that is going to slow down my machine. Hacker News is also a perfect example. Now one example from that article (<a href="https:&#x2F;&#x2F;theoutline.com&#x2F;" rel="nofollow">https:&#x2F;&#x2F;theoutline.com&#x2F;</a> which I picked randomly) has a 284kb CSS file in it. This is the norm, not the exception for most contemporary sites.<p>On my phone, I don&#x27;t have much data for my plan. I have to be careful just visiting websites. Literally just visiting a few websites can cause me to download hundreds of megs...
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Rotdhizon大约 7 年前
I was impressed with the brutalist architecture, those plain concrete buildings have something about them that I can&#x27;t place. Maybe like the old concrete tower hovering over the backdrop of a new, colorful, city? Something about it peeks your senses. As for the web design, it was also interesting. I liked some of the designs, others not so much. The website for zku:<p><a href="http:&#x2F;&#x2F;www.zku-berlin.org" rel="nofollow">http:&#x2F;&#x2F;www.zku-berlin.org</a><p>Something about that just feels comforting, if not nostalgic, like what you&#x27;d expect to see from an early 2000s webpage before things got fancy. I think what makes these sites pop for me is the contrast of colors, too much white ruins the effect. Having out of place, darker colors thrown in feels like its breaking the rules, in a good way.
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wffurr大约 7 年前
Please no. Branding through UX is bad UX. Simple, reliable, transferrable, easy to understand UX is good UX.<p>Not everything has to be a billboard. I don&#x27;t want a hammer where the handle is an iron rod embossed with the maker&#x27;s logo. I just want an ergonomic wooden handle that does the job.
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tzahola大约 7 年前
These people are conflating brutalism with postmodernism.<p>A brutalist website would be one without a stylesheet, or a simple txt file rendered in monospace.<p>These are just websites that go out of their way to be ugly and unusable. Nothing to do with brutalism, and more to do with pretentious art school graduates ruminating on the critical theory of intersectional webdesign or some other bullshit.
cschmidt大约 7 年前
I guess I&#x27;m missing the connection on those websites to Brutalist architecture. It seems more like they&#x27;re bored with regular design, and want to be more experimental.<p>It reminds conceptually more of Emigre magazine [1] or Ray Gun [2], where the design didn&#x27;t have to be &quot;readable&quot;.<p><pre><code> [1] https:&#x2F;&#x2F;www.emigre.com&#x2F;Magazine [2] http:&#x2F;&#x2F;www.davidcarsondesign.com&#x2F;t&#x2F;tag&#x2F;raygun&#x2F;</code></pre>
digi_owl大约 7 年前
When i think web-brutalism i do not think of anything illustrated in this article.<p>I think of (old) Reddit, Craigslist, this very &quot;forum&quot;, and similar ones that are mostly text with minimal&#x2F;no JS or graphics.
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daleco大约 7 年前
The article isn’t drawing a clear line between visual design and design patterns. Many people confuse UI and UX design. One is artistic (UI), the other one is based on cognitive science (UX). UI will define the looks, the interface may be pretty or bold, but not necessarily usable and intuitive. UX design will reduce the gap between human and machine by efficiently implementing design patterns, and user centered methodologies (human factors).<p>It’s expensive and challengjng to build a culture around design (Airbnb, Apple...) and build new patterns. It’s probably cheaper to just go Wild on the UI, not sure if that would stick though.
pnathan大约 7 年前
this isn&#x27;t brutalist, this is pretentious.<p>the materials don&#x27;t show through. the websites are ridiculously pretentious.<p>roughness &amp; exposed structures are likely to be problems in function.<p>visible thought processes - logorrhea is the other term for that. or brainstorming. Neither should be put up for public view.<p>the websites the article castigates are identical in style, but not bad, per se. they exemplify a certain aesthetic, and a cookie cutter way of design that is driven by, I think, the north European minimalism trends of the 1960s via Rams and Ives at Apple.<p>if you want to go for a bad influence that is useful, I suggest pondering LaTeX. Textfiles. <a href="http:&#x2F;&#x2F;motherfuckingwebsite.com&#x2F;" rel="nofollow">http:&#x2F;&#x2F;motherfuckingwebsite.com&#x2F;</a> . Hacker News. Possibly even the NYT or the WaPo.<p>design that is aimed at information transmission: not ads, not branding, not razz ma tazz to tickle the eye and neglect knowledge &amp; understanding.<p>Alexander&#x27;s concepts on architecture have much to commend themselves when considered for information transmission as well.
spyckie2大约 7 年前
Here&#x27;s a novel thought: maybe we&#x27;re following Google and Apple&#x27;s design frameworks because those frameworks provide the best ease of use, consistency, predictability, and usability to designers, which is the point of good UX? People who don&#x27;t appreciate these things don&#x27;t understand user experience applies to the process of design too?<p>I get that there&#x27;s a point to individualism, being trendy, hip, new and having a brand. But to be brutally honest, brands these days are created through spoken narratives with their actions, their storytelling, and their advertising. I think most skilled designers learned that long ago - it&#x27;s much more efficient to speak through the traditional mediums of color, graphics, stories, and text. You have to do a ton of work to create your own look and feel framework (most of it involving robust layouting, consistency, and thinking through a ton of edge cases - read the material docs from cover to cover to get a sense of how much decision making it is). While doing this, you have to balance both branding AND UX decisions(!). Sticking to using graphics, color, and text separates a lot of the branding vs UX concerns, and is much simpler to reason.<p>Unless you&#x27;re a rock band or a creative agency, creating a novel new page styling is simply an inefficient use of time and money.
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master_ant大约 7 年前
I&#x27;m starting to get tired of the cookie-cutter Bootstrap and Squarespace templates taking over the web. This is a refreshing read, I like the comparisons it makes to brutalism in architecture.
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rayiner大约 7 年前
The idea of web pages as Brutalist is ironic. Brutalism was a movement meant to not hide structural concrete or make it look like something else. The concept has no meaningful analogy on the web, where no style that showstopper the raw structure (because there is no visible structure, it’s all equally arbitrary.)
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leoc大约 7 年前
I&#x27;d rather that someday someone started a social-media discussion about beautiful International Style buildings <a href="https:&#x2F;&#x2F;www.bauhaus-dessau.de&#x2F;im&#x2F;1128x0&#x2F;4521fb85f94dd85172f251a6fa3a96fe.jpg" rel="nofollow">https:&#x2F;&#x2F;www.bauhaus-dessau.de&#x2F;im&#x2F;1128x0&#x2F;4521fb85f94dd85172f2...</a> <a href="https:&#x2F;&#x2F;www.bauhaus100.de&#x2F;en&#x2F;past&#x2F;works&#x2F;architecture&#x2F;chicago-tribune-tower&#x2F;" rel="nofollow">https:&#x2F;&#x2F;www.bauhaus100.de&#x2F;en&#x2F;past&#x2F;works&#x2F;architecture&#x2F;chicago...</a> instead of another round of clickbaiting with self-consciously gimmicky buildings from the fag-end of modernism.
pkamb大约 7 年前
I was blown away by the new Northwest Film Forum website:<p><a href="https:&#x2F;&#x2F;nwfilmforum.org&#x2F;" rel="nofollow">https:&#x2F;&#x2F;nwfilmforum.org&#x2F;</a><p>Also, a link to Brutalism worth protecting of the concrete variety:<p><a href="http:&#x2F;&#x2F;www.sosbrutalism.org&#x2F;cms&#x2F;15802395" rel="nofollow">http:&#x2F;&#x2F;www.sosbrutalism.org&#x2F;cms&#x2F;15802395</a>
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EGreg大约 7 年前
Designers have fads. Why should the rest of us care and go along with their designs trends and counter reactions?<p>For many business minded people, it’s about what’s most useful and pleasant for our USERS, not about satisfying their collective art fetishes.<p>PS: I miss skeumorphism and the ability to quickly differentiate content areas from controls.
thedirt0115大约 7 年前
Larry Wall (creator of Perl) was ahead of the curve on brutalist design :) <a href="http:&#x2F;&#x2F;www.wall.org&#x2F;~larry&#x2F;" rel="nofollow">http:&#x2F;&#x2F;www.wall.org&#x2F;~larry&#x2F;</a>
HelloNurse大约 7 年前
Brutalist architecture mainly involves raw concrete, proudly exhibiting the modern construction technology of its time instead of pretending to be something else, and more generally avoiding pointless ornament and complication.<p>It makes sense in architecture, but a similar style in web design doesn&#x27;t: all web design proudly embraces high tech by its nature, even the simplest examples; ornament can only be <i>simulated</i>, without craftsmanship and actual complication (compare a CSS box border, represented by a few number and implicitly existing even when invisible, with a plaster frame around a door); structures are always simple and evident, differing only in taste.<p>The point the article tries to make (escaping horribly homogeneous industry trends, with the advantage of having some identity) is valid but unrelated to brutalist architecture.<p>Looking at <a href="http:&#x2F;&#x2F;brutalistwebsites.com&#x2F;" rel="nofollow">http:&#x2F;&#x2F;brutalistwebsites.com&#x2F;</a> I see an inconsistent roundup of web design that, since it departs from the mainstream style (&quot;mobile-first&quot;, short text, rectangles, centering,...) can be automatically considered <i>relatively</i> cool.<p>In reality, there are many styles represented: actually mainstream, but accidentally good; glitchy and rough and strange, as traditional for designers showing off; revival of the &quot;Swiss&quot; typographic style that went hand in hand with middle-late brutalist architecture and is somewhat contrary to current trends (close spacing, balanced and regular 2D layout, non-hipster fonts); camp or spiteful imitations of antique and&#x2F;or aberrant ugly web pages; not self conscious, merely simple and functional.
deepakkarki大约 7 年前
The brutalist style works when it is the right design for the job, just shoehorning it for the sake of &quot;design aesthetics&quot; makes no sense. In fact it would work great for HN style webpages.<p>I run something similar - DiscoverDev ( <a href="https:&#x2F;&#x2F;discoverdev.io" rel="nofollow">https:&#x2F;&#x2F;discoverdev.io</a> ) and got a lot of compliments on the &quot;brutalist design&quot;. Then again it is a minimilist site, I really doubt this would work well for larger applications.
jopuwep12489大约 7 年前
No no no. No more. No more isms.<p>Here&#x27;s the problem with web design: Nobody actually designs anything. They mindlessly copy the look of things, without giving thought to how things actually work. Examples:<p>1. Apple made the first iOS have references to real world items (the dropdown menus looked like rolling dials.) Makes sense because touch mobile interfaces were new, and the references gave users a clue how to interact with them. The takeaway for hack designers was to cover everything in fake wood and leather textures.<p>2. Some designers rightly avoided this trend, and made designs with less references to physical textures. Hack designers declared this the &quot;flat design&quot; trend, and proceeded to strip as much depth from their designs as possible. Now buttons were just squares, with no indication whether they could be pressed or not. There were no borders to break up featureless blobs of content. Icons were redesigned to be as minimal and abstract as possible, to the point where you couldn&#x27;t tell what the icon was supposed to be.<p>3. Google created their own design guidelines (material design) that tried to keep the flat look while adding back some much needed affordance by way of slight shadows and animations. Hack designers mistook material design for a new trend, and made their own copy cat interfaces. A style intended to give one company a visual identity, in the hands of poor designers, made every company have the same identity.<p>The same thing keeps happening. It will happen to web brutalism (whatever that is.)<p>It won&#x27;t change until web designers and the people who hire them start seeing the role of designers differently.
cwkoss大约 7 年前
This article reads like it was written by a web designer who coined the usage of brutalism in the web space and uses it to try to sell themselves and differentiate their design work, even though their design isn&#x27;t particularly unusual.
gweinberg大约 7 年前
Sounds to me more like a terrible idea that nobody needs.
_fh5n大约 7 年前
Key points that we can take away from this article:<p>1. Brutalist design means having huge-ass boxes floating around, with cool animations, sans-serif fonts, all powered by 500MB of JS libraries<p>2. Dropbox is exactly the same as it has been for the last 10 years, they just conformed to the ubiquitous standard of modern web design, and redid their logo to be EXACTLY like the logos of all the other tech companies in the world: sans-serif font, simple stylized icon<p>Good read.<p>As a side node, I think that this experiment I did on my blog a while back accidentally matches the definition of brutalism better than the examples in the article: <a href="https:&#x2F;&#x2F;danielegrattarola.github.io&#x2F;metaverse&#x2F;" rel="nofollow">https:&#x2F;&#x2F;danielegrattarola.github.io&#x2F;metaverse&#x2F;</a>
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toddmorey大约 7 年前
Is this just a new type of monotony though? Look at the sites in these two rows from the Brutalist Websites collection (1 &amp; 2 below).<p>My favorite of the entire set is the ZK&#x2F;U site, as it has strong borders and contrast and other elements of this new langauge, but not at the expense of being easy to use and navigate.<p>[1] <a href="http:&#x2F;&#x2F;osscreenshots.s3-us-west-2.amazonaws.com&#x2F;bruatalist1.png" rel="nofollow">http:&#x2F;&#x2F;osscreenshots.s3-us-west-2.amazonaws.com&#x2F;bruatalist1....</a> [2] <a href="http:&#x2F;&#x2F;osscreenshots.s3-us-west-2.amazonaws.com&#x2F;brutalist2.png" rel="nofollow">http:&#x2F;&#x2F;osscreenshots.s3-us-west-2.amazonaws.com&#x2F;brutalist2.p...</a>
krapp大约 7 年前
Sorry, but unless your site is an open directory full of plain text files, it&#x27;s not &quot;brutalist.&quot;
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kroltan大约 7 年前
As a shameless self-plug, I was inspired by <a href="http:&#x2F;&#x2F;bettermotherfuckingwebsite.com&#x2F;" rel="nofollow">http:&#x2F;&#x2F;bettermotherfuckingwebsite.com&#x2F;</a> for my personal website: <a href="https:&#x2F;&#x2F;kroltan.github.io&#x2F;" rel="nofollow">https:&#x2F;&#x2F;kroltan.github.io&#x2F;</a><p>I did not go all the way, however. The site is still 11kB plus a 16kB non-essential image. It has quite a bit more than 7 CSS declarations. I did not minify the markup like Better M* Website.<p>Any feedback is welcome, however!
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tree_of_item大约 7 年前
I <i>want</i> everything to look the same. Terminal apps all look the same, Emacs &quot;apps&quot; all look the same. When things look different it&#x27;s hard to tell what the hell is going on, and for what? So your stupid brand can advertise more efficiently? I don&#x27;t <i>care</i>, I want to do whatever it is the app is supposed to do. So I&#x27;ll pass on this brutal nonsense, thanks.
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eecc大约 7 年前
So it&#x27;s all about tossing around magenta printing plates and calling it a day. Meh... it looks like mocks to me, but I&#x27;m an old geezer
ttoinou大约 7 年前
&quot;honest, unpretentious and anti-bourgeois&quot; and then cites Habitat 67 in Montreal.. I thought Habitat 67 were high end
scott113341大约 7 年前
This is a fun website to peruse every once in a while: <a href="http:&#x2F;&#x2F;brutalistwebsites.com&#x2F;" rel="nofollow">http:&#x2F;&#x2F;brutalistwebsites.com&#x2F;</a><p>Its submission from 2 years ago: <a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=11517491" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=11517491</a>
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forkLding大约 7 年前
Reminds me of the Adbusters Magazine I used to read as a kid. Philosophically and aesthetically brutalist and uncomfortable.
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saagarjha大约 7 年前
&gt; Naturally, a lot of graphical and aesthetic principles ended up dictated by languages such as Google’s Material Design or Apple’s Human Interface Guidelines.<p>And I&#x27;m fine with that. Generally I&#x27;d trust Apple&#x27;s guidelines a lot more than J. Random Designer&#x27;s, so for those that are not willing to do a lot of work, I&#x27;d really prefer if they chose a decent guideline rather than trying to fake it themselves. Yes, I know that there are those who are great with design, and I&#x27;m not discounting them: they should be free to do what they want, but I&#x27;d like for there to be a barrier to entry. If you really know what you&#x27;re doing, sure, go on ahead; otherwise, stick to the default.
hypertexthero大约 7 年前
I agree with the premise of the article, but maybe [simple][1] is a better term than brutalist for [good web design][2].<p>Brutalist architecture is only rarely not ugly while simple buildings are often beautiful.<p>Here’s to more variety and diversity on the web!<p>[1]: <a href="http:&#x2F;&#x2F;s3.amazonaws.com&#x2F;simpleuseful&#x2F;index.html" rel="nofollow">http:&#x2F;&#x2F;s3.amazonaws.com&#x2F;simpleuseful&#x2F;index.html</a> [2]: <a href="https:&#x2F;&#x2F;www.simongriffee.com&#x2F;notebook&#x2F;web-design-where-to-begin&#x2F;" rel="nofollow">https:&#x2F;&#x2F;www.simongriffee.com&#x2F;notebook&#x2F;web-design-where-to-be...</a>
quantumofmalice大约 7 年前
Archived link since the site has been, ahem, brutalized:<p><a href="https:&#x2F;&#x2F;archive.fo&#x2F;3W7yY" rel="nofollow">https:&#x2F;&#x2F;archive.fo&#x2F;3W7yY</a><p>There isn&#x27;t really an argument for brutalism except laziness and the usual contempt the design community has for its end users. Minimalism has its place, as does maximalism, depending on the context within the application. But that requires actual thinking and then both taste and skill, respectively. Much easier to just wallow in contempt with occasional outbursts of sarcastic novelty, as architecture has done for the last sixty years.
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thomastodon大约 7 年前
These websites are not of a brutalist style. Habitat 67 and the like, while having a plain aesthetic, never did so at any expense of their user&#x27;s ability to find their way around. These websites are relatively incomprehensible, and categorically closer to deconstructivist than brutalist.<p>A raised material design button is not ornate, it is plain and simple way to propose an action to a user.
justonepost大约 7 年前
Brutalism was usually pretty functional. To compare mediocre web design to a widely respected (at least for the time) architectural movement is reaching.
lwansbrough大约 7 年前
I think it&#x27;s possible to create visually stunning and unique designs without relying on (IMO) low quality brutalism.<p>Take the following couple of sites as examples:<p><a href="https:&#x2F;&#x2F;www.designbetter.co" rel="nofollow">https:&#x2F;&#x2F;www.designbetter.co</a> <a href="https:&#x2F;&#x2F;dropbox.design" rel="nofollow">https:&#x2F;&#x2F;dropbox.design</a><p>I wholeheartedly agree that we should resist homogeny in product design.
iambateman大约 7 年前
The author made a few points I thought were odd (“web design is now brutalist, which is Neoflat but also good”) but one point that seems helpful:<p>Graphic designers <i>have</i>, in fact, shrugged off individuality in favor of convention in the name of usability.<p>Is the design universe bent toward homogeny? I mean, look at cars or houses. Is everything destined to come in 4 colors, 3 models and a trim package?
robeastham大约 7 年前
Original article currently offline for me and so I found it here:<p><a href="https:&#x2F;&#x2F;web.archive.org&#x2F;web&#x2F;20180413180014&#x2F;https:&#x2F;&#x2F;www.imaginarycloud.com&#x2F;blog&#x2F;why-we-need-web-brutalism&#x2F;" rel="nofollow">https:&#x2F;&#x2F;web.archive.org&#x2F;web&#x2F;20180413180014&#x2F;https:&#x2F;&#x2F;www.imagi...</a>
sergiotapia大约 7 年前
Anything to get away from this boring, corporate sanctioned influence of web design! Please!<p>The web used have identities, you KNEW you were in Vimm&#x27;s lair. Now it&#x27;s all the same bootstrappified muck.<p><a href="https:&#x2F;&#x2F;vimm.net&#x2F;" rel="nofollow">https:&#x2F;&#x2F;vimm.net&#x2F;</a><p>The question is, how do you convince management to allow this direction?
blhack大约 7 年前
No, the &quot;bad influence&quot; we all need is COLOR. I am so fed up with all of this meaningless &quot;flat&quot; design. It&#x27;s awful. Our monitors are capable of making millions of colors. An icon can be more than white. This isn&#x27;t paper and you aren&#x27;t paying per color.
purplezooey大约 7 年前
Personally I miss Brutalist buildings. We build very cheaply and flimsy now, especially in the west, with 2x4 construction where you can hear everything happening in the building. Brutalist buildings made extensive use of concrete which we should use more of.
tw1010大约 7 年前
Convince me this isn&#x27;t just a ploy by designers to justify their existence over templates.
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syndacks大约 7 年前
Perhaps a bit off topic, meta even, but the design of the copy here (which borrows from Medium) ruins the experience for me. One shouldn&#x27;t have to bold text or use quote type styling to make something stand out. Write engaging prose.
simplify大约 7 年前
Most web design trends since the 90s have been progressive. Brutalism feels like a step backwards for the sake of being different. Feels like one of those trends that will be very short-lived.
avinium大约 7 年前
I&#x27;ve been in love with the Bloomberg redesign since it was launched, not sure I&#x27;d call it &quot;brutalist&quot; though. Strong&#x2F;high-contrast, yes.
solidhal大约 7 年前
The Humanities building at the University of Wisconsin Madison is a great example of Brutalist design in my opinion. And its beautiful.
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crb002大约 7 年前
Homogenized is OK. Better UX that is evidence based than betting the farm on an art project.