So Unity is moving their own infrastructure to Google Cloud, Google and Unity are collab'ing on a large open source initiative coming out this Summer, and Google is integrating Google cloud features directly into Unity.<p>I wonder if this will create a trap for new game developers to ONLY use google services for networking, by virtue of various plugins, frameworks, and tutorials, which abstract everything until you start to scale and your stuck with the bill and no viable means of switching to another vendor.