Can anyone point me to any code/blogs/documentation on building a robust TCP server in Rust (noob here)? I'm finding bits and pieces in the docs, but it would be great to see all the concepts in a single program.<p>Edit: Robust meaning - uses polling, accepts multiple clients (preferably multi-threaded), etc.
If you wanna go low level, mio. High level, Tokio.<p>The APIs are in flux so the docs aren’t great. In three months, give or take, it will settle down significantly.