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Honey: A Game Engine and Game Engine Tutorial – First Post

1 点作者 mcarlin将近 7 年前

1 comment

mcarlin将近 7 年前
Ayo! I&#x27;m making a game engine and writing a tutorial about it!<p>Whyyy?<p>Unity makes painfully clunky games, good languages like Python and Javascript are only good for making smallish games, and C++ is still super unpleasant to work with.<p>C++ is my least favorite programming language, but it&#x27;s also still the best way to make professional games, the kind you can put on the Switch and in the Steam store. I&#x27;m not good at C++ and neither are most of the people I know, especially in the game making community.<p>I figure we could learn together and make something really nice. So I give you Honey, a free open source C++ game engine with a focus on simplicity, cuteness, and smoothness. Honey is a work in progress and always will be. Every piece of code ever committed to Honey will come with a teaching blog post.<p>I&#x27;m about 12 commits into making Honey, so it&#x27;s still preliminary, though I can use it to make simple stuff like <a href="http:&#x2F;&#x2F;friendsonmountains.com&#x2F;ABearCs&#x2F;" rel="nofollow">http:&#x2F;&#x2F;friendsonmountains.com&#x2F;ABearCs&#x2F;</a>. But I&#x27;m making decently speedy progress, so some time later this year, it should be something people might want to use.<p>Join me, and let&#x27;s learn to make a horrible thing into a nice one!