Reminds me - one of the things on my list is to build (yet another) chore tracker with that gaming incentive everyone's done (earn points of some sort) but avoiding the fault those all have: too easy to cheat yourself.<p>I envisaged multiplayer action, even just with a wife, for example, where each person would allocate 'points' to be earned and traded for chores. She might be more likely to avoid creating a floordrobe if she could trade the resulting points for dinner out, making me watch rom-coms with her, etc. It's a little juvenile, but I would get a lot of house cleaning done were there sexual favours up for grabs.<p>What do people think?<p>Also been thinking that there seem to be few/no decent to-do apps out there with 'dependency trees'. We've just built a house and have progressed to the landscaping - every thing seems to hinge on something else. As an example, we can't put in plants until the driveway is done and can't do that until the water meter has been relocated. Or can't clear out weeds until I've bought fuel for the lawnmower, etc.