FTA:<p>"Before computer games arrived on the scene, kids amused themselves with choose-your-own-adventure books that allowed you to explore fantastic worlds that were described without the aid of fancy graphics.<p>"As computers became a little more powerful, these were translated into text-only adventure games that retained the spartan aesthetic, but allowed the player a little more control over their exploration of the world. For example, you'd type "north" to move north, where you'd then "look" around a scene before deciding how to interact further."<p>Uh... No.<p>"Colossal Cave", the first text based Adventure game: 1976, by William Crowther, running on a PDP-10. By '77 it had been ported to Unix.<p>"The Cave of Time", the first Choose Your Own Adventure book: 1979.