So I've had several Iphone games/app Ideas in my head for a while now. I've done a little research and have looked into what it will take to develop them.<p>I'm not looking to become a millionaire off of these, but would like to generate some monthly passive income.<p>So who here has developed their own apps? how have they done? I remember seeing a post where some people showed off their work, but couldnt find it again.<p>I'm not a developer so I will be outsourcing this, what should I expect to pay to develop a simple game/app? I've been looking around on Odesk, Elance, and Guru. I'd like to start with a simple game to learn how to market and then develop more if it does well.<p>HN has become an awesome resource, even for a non technical person like myself.
Asking how much you should pay to develop a game is pretty much like asking how much does a car cost.<p>I think the old adage that it takes money to make money is mostly true and applies here as well. Trying to put an app, especially a game, together on the cheap typically results in product that the customer doesn't have an interest in. Getting the right technical and creative resources together is critical.<p>Sometimes you can strike gold but if you follow this plan you might need to be ready for several failures before experiencing any success.
So do you think partnering with a programmer to bring the ideas to life would be a better avenue?<p>I understand what you pay for is what you get as I have outsourced Webapps before.<p>The idea is to get something out there, learn the process, how to market it, ect. Take what I've learned and apply it to another one, reinvesting profits as I go a long.
I guess you could do it for the learning experience, but you will probably not make enough to cover the costs of development.<p>I would not suggest doing it if you are not developing it yourself.