Fortnightly Releases, Daily Stand ups, Offshore Dev Team<p>Monday W1: Iteration Kick Off, Exploratory of Last Iteration<p>Tuesday W1: Story Workshop (estimate cards)<p>Wednesday W1: Deployment of Last Iteration<p>Thursday W1: Retrospective<p>Friday W1: Story Workshop (estimate cards), Backlog Grooming (plan future iterations)<p>Tuesday W2: Story Workshop (estimate cards)<p>Friday W2: Story Workshop (estimate cards), Backlog Grooming (plan future iterations), Iteration Planning (Finalise next fortnight's sprint)<p>It's a lot of meetings but we have hit our targets 10 sprints in a row and we have only failed to hit our targets when we (as in product) haven't been able to sign off on cards in a fortnightly fashion.<p>I'd move daily stand ups to slack but its important to say hello to the offshore team every day. Our biggest problems are working cross-functionally internally, surprisingly the offshore user facing digital development team is the easiest to run (compared to ERP, CRM etc). Managing mockups between an external UX agency and an offshore team is a bit of a pain too but we are getting better.
- Balanced team (product/design/eng)<p>- Team standup<p>- Iteration planning once a week. (No sprints, thank you)<p>- Retros late in the week preferably with optional beer/wine/cheese & feels.<p>- Tests<p>- Pairing (PRs are mostly useless)<p>- ci/cd<p>- PM can click a button to release to prod whenever they want<p>Change:<p>- lean into remote teams/core hours. 9-6 wears on you.<p>- Pick stacks more objectively instead of whatever people happen to like.