TE
科技回声
首页24小时热榜最新最佳问答展示工作
GitHubTwitter
首页

科技回声

基于 Next.js 构建的科技新闻平台,提供全球科技新闻和讨论内容。

GitHubTwitter

首页

首页最新最佳问答展示工作

资源链接

HackerNews API原版 HackerNewsNext.js

© 2025 科技回声. 版权所有。

When Blockbuster Video Tried Burning Game Cartridges on Demand

137 点作者 szczys超过 6 年前

9 条评论

patcheudor超过 6 年前
&gt;Even if someone were able to obtain an unauthorized copy, a decent CD-ROM drive, sans burning capabilities, still cost in the neighborhood of $600.<p>I was part of the early CD-ROM days with a Yamaha CD-ROM burner in 1994. It was well over $3000. It wasn&#x27;t until 1995 that HP introduced a writer for under $1000 at $995. Worse, the early burners didn&#x27;t have any cache, so to support the Yamaha, I was using a high-end dual-processor Pentium system that was in the neighborhood of $16,000 and I still got plenty of buffer under-runs! On top of all this, the first writeable CD&#x27;s I purchased were in the $30&#x2F;each range.
评论 #18115874 未加载
评论 #18115572 未加载
评论 #18115137 未加载
评论 #18118640 未加载
评论 #18116405 未加载
评论 #18117716 未加载
评论 #18117285 未加载
评论 #18115313 未加载
评论 #18117275 未加载
评论 #18115884 未加载
testplzignore超过 6 年前
<a href="https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;List_of_Super_NES_enhancement_chips" rel="nofollow">https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;List_of_Super_NES_enhancement_...</a> would have made it difficult to do this on the SNES, especially for great games like Yoshi&#x27;s Island that took advantage of this.
评论 #18116451 未加载
评论 #18115211 未加载
rocky1138超过 6 年前
I believe Nintendo did this first in the 1980s with their Famicom disk drive. Players were able to buy games at a kiosk which copied the games to a floppy. <a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=ULRz20droeg" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=ULRz20droeg</a>
评论 #18114630 未加载
supernovae超过 6 年前
Didn&#x27;t Sega have the &quot;Sega Channel&quot; for streaming roms to something like this at one point?<p>I do remember being impressed with virtua fighter and virtua racing having processors embedded in the cart - that was a creative way to give life to the Genesis - obviously not being able to be be burned at the store unless there was a custom cart
评论 #18115120 未加载
评论 #18115351 未加载
评论 #18115434 未加载
duxup超过 6 年前
Aside from a some high profile &#x2F; high demand games.... was this really solving a problem? I don&#x27;t recall ever having problems getting my hands on a cartridge.<p>Obviously there are some supply chain savings and such but at least as far as availability I&#x27;m not sure this solved much.
评论 #18116141 未加载
评论 #18115852 未加载
crtasm超过 6 年前
Towards the end of the 90s I did some work for a startup who&#x27;d made an on-demand system for PC&#x2F;Mac software. The unit was huge and contained a 4 burner&#x2F;1 printer+robotic arm device, a raid array, two printers (black and white for manual, colour -from solid wax cartridges! - for DVD case insert), an iMac for customer to browse and make selection and a POS touchscreen.<p>All software was being sold in the big box style at the time so we did a lot of rejigging artwork for DVD case. We had blank CDs with a gold underside so they didn&#x27;t look like the usual bluey-green home burned ones.
your-nanny超过 6 年前
Goes to show that the best ideas don&#x27;t always win, especially when they collide with the interests of critical partners. Maybe it took Napster et al. to really break open the status quo.
评论 #18114906 未加载
ct520超过 6 年前
Nothing like the good ol days. Burning a cd at 1x with your Yamaha in windows 311. Move the mouse and BOOM buffer under run. Kids today will never know the struggle.
spilk超过 6 年前
Nintendo did this extensively in Japan, first with the Disk Writer for the Famicom Disk System and then later with Nintendo Power kiosks for Super Famicom and Gameboy.