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HTTP/3 explained

16 点作者 cimnine超过 6 年前

2 条评论

lsferreira42超过 6 年前
There's a similar resource to http/2?
heyjudy超过 6 年前
Every other app protocol author wants to &quot;reinvent&quot; TCP at the application layer using UDP, <i>cough</i> mosh <i>cough</i> and 90% of game servers. Weird UDP ports are blocked, throttled and often lower priority and lower effort delivery than TCP streams (READ: packet loss and no guarantees). Instead, if they really want a reliable messaging layer, use a reliable messaging layer: nanomsg&#x2F;nnm, 0mq, mqtt or similar. Then, build something solid on something already proven to scale.<p>Throwing away all of the problems solved by TCP improvements just invents old problems and new problems; let a messaging layer handle transport.
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