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Unity Technologies Targeting 2020 IPO

124 点作者 leafo超过 6 年前

7 条评论

cableshaft超过 6 年前
Is this a good or bad thing for the long-term usage of their platform, do you think? My gut instinct says bad, since once they go public they will be under continued pressure by stockholders to keep making more and more money, and so they feel increased pressure to increase their prices and&#x2F;or reduce featureset for the free version (or start charging for it again). They might be more focused on consumer facing features than bug fixing than they have been in the past, also.<p>I don&#x27;t know, just seen this go bad with lots of other companies, that leaves me skeptical about how this will go and nervous about making games using their platform in the future.
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vtange超过 6 年前
This might be a poor PR move for Unity in relation to game developers. Many will read it as a cash grab with more monetization shenanigans lurking on the horizon and decide to switch to engines like Godot Engine. Unity might&#x27;ve actually hurt itself if it loses too many client developers.<p>It doesn&#x27;t help that there have already been some recent stories of developers being given the cold corporate treatment,[0] and the recent issue with Improbable.[1]<p>[0] <a href="https:&#x2F;&#x2F;sipreadrepeat.com&#x2F;2018&#x2F;12&#x2F;16&#x2F;unity-email-controversy-what-does-it-mean&#x2F;" rel="nofollow">https:&#x2F;&#x2F;sipreadrepeat.com&#x2F;2018&#x2F;12&#x2F;16&#x2F;unity-email-controversy...</a> [1] <a href="https:&#x2F;&#x2F;gamedaily.biz&#x2F;article&#x2F;507&#x2F;improbable-disputes-unitys-terms-of-service-violation-claims-in-latest-chapter-of-public-feud" rel="nofollow">https:&#x2F;&#x2F;gamedaily.biz&#x2F;article&#x2F;507&#x2F;improbable-disputes-unitys...</a>
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reificator超过 6 年前
I was just starting to be hopeful after their decision to hire Mike Acton and put him in charge of a more data-driven alternative to their existing architecture.<p>Now I&#x27;m worried that this will start driving them toward short-term gains more than anything.<p>I&#x27;m predicting that if they go public, they&#x27;ll ape Epic&#x27;s storefront model within 3-5 years.
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stuart78超过 6 年前
I understand the reservation about an IPO changing their motivations, but it seems like a pretty predictable path for a company that has raised &gt;$600m.<p>It does not seem to me obviously better (for developers or their customers) for Unity to stay private or be acquired. Acquisition could threaten the cross-platform appeal and perpetual private state would not deliver a return to investors.<p>And I don&#x27;t think there is an inherent threat to either the freemium model or a perversion of the roadmap. There seems to be real competition between game engines and the value the free offering provides is one of the easiest entry points to game development. This delivers a huge number of potential developers, which is the foundation that sustains the paying developers above it.<p>Somebody there told me once that their mission was to &#x27;have half the world&#x27;s creative content created in Unity&#x27;, meaning not only video games, but films and presumably traditional CAD markets such as architecture and product design. If this is true, I think the real threat to developers irrespective of IPO is one of focus. Can Unity evolve the product for their core market, or will they become too horizontally committed and lose focus?<p>This is a place where the market could &#x27;correct&#x27; a land grab strategy by driving the company to focus on the core business.
gmueckl超过 6 年前
Hm, I do not really like that Unity has become such a widely used engine as a completely closed platform. Computer games are part of our cultural heritage by now and tying them to a closed source, utterly opaque and unmaintainable runtime environent will probably not help with keeping them alive as artifacts that can be experienced in the future.<p>I wish they were in a position to actually open up the core runtime source code so that it can be ported and maintained independently in the future. The tools - the commercially important part of the engine - can stay closed for all I care. I wonder if we would see such a move with shareholders crying for quarterly results.
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learc83超过 6 年前
An IPO is almost always a bit worrying, but I&#x27;m feeling very optimistic about the direction Unity is going in general.<p>I&#x27;ve just started work on a new game using their new ECS system. It&#x27;s not ready for anyone who&#x27;s not either a very seasoned programmer or very patient, but so far I like it much better than the standard MonoBehaviour workflow.
fizixer超过 6 年前
Funny I confused it with Unity Biotechnology, which also raised $300M recently and is on the upswing.<p>Would be interesting if both go IPO around the same time and confuse the heck out of everyone:<p>- &quot;Did you hear Unity went IPO?&quot;<p>- &quot;Unity? the Technologies or the Biotechnology?&quot;