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1500 Archers on a 28.8: Network Programming in Age of Empires and Beyond (2001)

2 点作者 J253超过 6 年前

1 comment

faitswulff大约 6 年前
&gt; RTS3&#x27;s network architecture is strongly object oriented (see Figure 6). The requirements of supporting multiple network configurations really played to the strengths of OO design in abstracting out the specifics of platform, protocol, and topology behind a set of common objects and systems.<p>No comment, just thought this was interesting