I wonder if there's any game engines like pico-8, but which allow you to code in assembly.<p>Practically a portable VM with graphics and sound capabilities, which also emulates the hardware limitations of, say the NES.<p>I'm searching for such a thing because restriction breeds creativity and I'd like to learn an assembly language of some kind along the way.
Also check out WasmBoy / VaporBoy projects for Nintendo GameBoy emulation on the web. The goal here is not just preservation of retro culture. But wholesale extending the platform for a new generation. New demos, speedruns, multiplayer, etc.<p><a href="https://github.com/torch2424/wasmboy" rel="nofollow">https://github.com/torch2424/wasmboy</a>
Alright, so I've asked this question on Reddit as well and got recommended the pixelvision-8[1] which looks like a neat project, but I'm very happy to hear about similar projects :)<p>[1]<a href="https://pixelvision8.itch.io/make" rel="nofollow">https://pixelvision8.itch.io/make</a>