Great to see the progress of this project. It will be interesting to see if they further alter their GPU API roadmap as their stated plan (or at least thinking about) of deprecating ES 3 support[1] seems about as infeasible as deprecating ES 2 support turned out to be. (i.e. there are likely to be many devices that have ES 3 support that will never get updated to Vulkan given the closed source driver situation especially on mobile)<p>[1] <a href="https://godotengine.org/article/abandoning-gles3-vulkan-and-gles2" rel="nofollow">https://godotengine.org/article/abandoning-gles3-vulkan-and-...</a>