I'd like to poll this community to understand overheads you encounter in the business of delivering a software solution. By overhead I mean things that if they were cut would not impact the quality of the product you ship<p>Some examples of overhead (and this is not exhaustive) might be<p>- Preparing slideware or other collateral for checkpoint reviews, exec reviews including time spent reviewing them with other stakeholder ahead of the "final review"<p>- Managing up, communicating status for the purpose of visibility and not so much to inform a relevant stakeholder<p>Some examples of the reverse (i.e things that are core and not overhead) are<p>- Designing the stuff including prototypes that are unsuccessful<p>- Implementing solution, fixing bugs<p>- Working with customers at requirements gathering time and later at each iteration of the product<p>- etc. ....<p>Love to hear. If possible, provide the following context and anything you find relevant<p>Here's an example<p>Company: BigCo<p>Overhead: 40%<p>Details: Feel free to add anything you might have about your product.