One interesting question is how viable this can be if they continue their strategy of differentiation through privacy. Doing "services" for people intrinsically means knowing about them. What they watch, what they read, what they listen to, what they need, who they are. The more you know, the better you can "service" them. By pursuing this path they may quickly find themselves sucked into a slipperly slope that puts them into conflict with the primary identity they've tried to build up. You can see it already starting:<p>> divide up the revenue between developers based on how much time users spend playing their games<p>So they're going to spy on their users, huh? Of course, it's perfectly innocent, but they will quickly find that with deeper metrics they can better model what games to fund, etc etc. And before you know it they'll have a tab in their account page just like Google with a list as long as your arm of all the things they know about you.