Wow, most of the comments in this thread completely miss the point, which... is the point. So meta.<p>We suffered this exact same issue for years, but it isn't only in git, readme or marketing pages that the problem exists. When pitching or telling people what we do, because what we are doing is new, we struggled to find the right words and therefore, got blank stares about what we were doing.<p>The same thing happens with the introduction of many new products and systems.<p>We have gone through many iterations of how to describe our product and the industry moves making it the next big thing. From "3d visualizations" to "interactive 3d scenes" and currently settling in on "spatial media". Each version gets successively better, but until you give someone a hook to hang your product on, they don't know what to do with it. That is the shared vocabulary.<p>For us, it goes like this.
"The future of media is spatial,viewers expect to be able to control their perspective in a 3d scene. We've seen this with VR, 360 video, and gaming. We are another type of spatial media. We're like drone shot video, but the viewer is in control of their perspective, and we create the scene without a camera."