For those who wonder what GLFW is... if you want to play with OpenGL or Vulkan, make a graphics demo, or make a game, GLFW is a library that frees you from having to deal with the nuances of Win32/X11/etc, wrangles keyboard inputs and other things across platforms.<p>It is similar to LibSDL, but is more lightweight and GPU-centric. GLFW is designed more with greenfield projects in mind, whereas LibSDL was designed from the beginning to help with porting existing code. (They are both excellent libraries.)