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Super Mario Bros. Commodore 64 Fan Port Hit with DMCA

9 点作者 Impossible大约 6 年前

3 条评论

mindcrime大约 6 年前
<i>It’s also a move that comes during a period of time where Nintendo is very adamantly shutting down the circulation of its classic games online, to the point of threatening (and sometimes taking) legal action against websites hosting sizable ROM libraries.</i><p><i>Around that same time, legal threats from Nintendo prompted the emulation site EmuParadise to remove its entire ROM and ISO file libraries and, more recently, Nintendo was awarded up to $12.23 million in a copyright and trademark infringement case against the websites LoveROMS and LoveRetro.</i><p>I can&#x27;t help but think that it would actually be in Nintendo&#x27;s best interests to find some kind of way to work <i>with</i> the retrogaming community, instead of making those folks into their enemies. This reminds me of Metallica suing their own fans during the Napster era. It really seems like there must be a better way.
mindcrime大约 6 年前
<a href="https:&#x2F;&#x2F;www.gamasutra.com&#x2F;view&#x2F;news&#x2F;341284&#x2F;Super_Mario_Bros_Commodore_64_fan_port_hit_with_DMCA_takedowns.php" rel="nofollow">https:&#x2F;&#x2F;www.gamasutra.com&#x2F;view&#x2F;news&#x2F;341284&#x2F;Super_Mario_Bros_...</a>
raidicy大约 6 年前
I can understand protecting a brand and not wanting sales diverted from your IP or upcoming product. But, how can a port to a dead console be considered a threat?