Alarmist.<p>EA is running a massive sale- 99 cents instead of the usually $6.99. Because of that, they got a huge, massive boost in sales.<p>When they increase prices, download amount will go back down.<p>The Paid charts are based on <i>downloads</i>, not <i>revenue</i>- seems to me they're increasing their iOS install base ahead of putting out new versions of their games, so they can cross-promote against those new paid apps.<p>EA is usually dominant on the App Store, but not this dominant. The big story is how many independent developers are normally in the Top 10. Ever see a 50/50 studio/independent split on Xbox or Nintendo DS? iOS is still the best deal going for independent game developers.