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GameBoy Color Emulator in JavaScript

32 点作者 jgv超过 14 年前

7 条评论

Klonoar超过 14 年前
This is some incredible work. There's a few ports out there I've tried, but this is by far the most performant yet. Definitely interested to see how further it's taken.<p>I'm also interested to see where the author learned about the inner workings of the Gameboy (i.e, if Nazar's work had any influence: <a href="http://imrannazar.com/GameBoy-Emulation-in-JavaScript:-The-CPU" rel="nofollow">http://imrannazar.com/GameBoy-Emulation-in-JavaScript:-The-C...</a> )
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JeremyBanks超过 14 年前
I forked it and made some simple edits to remove the php dependency, except when loading from URLs. This will work if you want to <i>host</i> it locally without php -- due to security restrictions it won't work if you just open file://.../index.html in your browser.<p><a href="https://github.com/jeremybanks/gameboy-online" rel="nofollow">https://github.com/jeremybanks/gameboy-online</a><p>I think the only other issue is that I probably messed up the styles a bit in IE. I will fix that later.
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mambodog超过 14 年前
Also, if you haven't already seen it, JSnes (a NES emulator in JS): <a href="http://benfirshman.com/projects/jsnes/" rel="nofollow">http://benfirshman.com/projects/jsnes/</a><p>It's not as complete or as compatible as this one appears to be, but it's still pretty cool.
grantg超过 14 年前
First of all, it works perfectly in Firefox 4, since FF4 has the new Mozilla audio API. Anyways, the "save states" is really freeze states, since it saves the entire emulation into the offline storage, so you'll need to bump up the usual 5 MB limit for offline storage to something like 30 MB or so.
mcs超过 14 年前
I just relived the first good bit of Pokemon Red in my browser.<p>At nearly 100% of a core, but still.<p>Mad props.
NewHighScore超过 14 年前
Wow! That is pretty amazing! It seems to run very well in Chrome except that I don't have the sound working.
w1ntermute超过 14 年前
Anybody know how it saves games? It'd be really cool if it used HTML5 offline storage.
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