At one time, writing a ray tracer was a right of passage when getting into computer graphics. I never did it, but this week I was trying to figure out how to find the intersection point of a ray and an oblique cone and all of the resources I found were related to ray tracers.<p>I'm thinking that maybe I should actually write a ray tracer. Is that still a worthwhile thing to do, or has the world moved on?<p>FWIW, I never solved the ray-oblique cone problem...