Is there a good, feature-rich scene editor built around Ogre? How can someone build environments, place objects, create animations, check lighting, set physics, make game UI and cut scenes for something built upon Ogre?<p>The first result, which pops up, is the Glue Editor [1]. But this looks so basic, that I have a hard time coming up with a reason to try Orge. Compare this to Unity or Unreal where you can do everything above and even more. Maybe I'm missing something?<p>[1] <a href="http://wiki.ogre3d.org/Glue+Editor" rel="nofollow">http://wiki.ogre3d.org/Glue+Editor</a>