TE
科技回声
首页24小时热榜最新最佳问答展示工作
GitHubTwitter
首页

科技回声

基于 Next.js 构建的科技新闻平台,提供全球科技新闻和讨论内容。

GitHubTwitter

首页

首页最新最佳问答展示工作

资源链接

HackerNews API原版 HackerNewsNext.js

© 2025 科技回声. 版权所有。

Godot 3.2 beta 1

149 点作者 bbmario超过 5 年前

10 条评论

boterock超过 5 年前
I have been using Godot since recently and I sincerely think that Godot has one of the finest programming experiences, not only for games, but for any kind of visual programming.<p>It is easy and has a flexibility that is unmatched, and some things that are cumbersome to do in other engines are a breeze to do here.<p>I sincerely recommend that anyone with a mild interest try it, it only is a 60mb download with no installation needed, it comes with its own text editor and docs, so it comes with everything you need to start tinkering.
评论 #21465755 未加载
评论 #21465455 未加载
wlesieutre超过 5 年前
I don&#x27;t know if there&#x27;s anything approximating release notes for 3.2 yet, but one big feature I&#x27;m aware of is support for Oculus Quest. Most people are using Unity and Unreal for that, so it&#x27;s good to see an open alternative.<p>EDIT: Should have read more carefully, the post links a preliminary changelog <a href="https:&#x2F;&#x2F;gist.github.com&#x2F;Calinou&#x2F;49aefe52ce8f67ffa3f743932123d14f" rel="nofollow">https:&#x2F;&#x2F;gist.github.com&#x2F;Calinou&#x2F;49aefe52ce8f67ffa3f743932123...</a>
评论 #21464594 未加载
shmerl超过 5 年前
Good progress on Vulkan support.<p>Meanwhile Unreal engine removed parallelized Vulkan renderer item from their future plans:<p><a href="https:&#x2F;&#x2F;trello.com&#x2F;c&#x2F;lzLwtb5P&#x2F;124-vulkan-for-pc-and-linux" rel="nofollow">https:&#x2F;&#x2F;trello.com&#x2F;c&#x2F;lzLwtb5P&#x2F;124-vulkan-for-pc-and-linux</a><p>Does it mean they won&#x27;t work on it anymore?
babaganoosh89超过 5 年前
Godot was great when I tried it, it’s much simpler and nicer to use than Unity for 2d games.<p>The cons were there are some minor Mac IDE bugs (seems like maintainers mainly use Linux), but the biggest issue is the godot plugin ecosystem is much smaller than the unity plugin ecosystem and writing native bindings e.g. for an ad sdk is non-trival and you’d have to do it for each platform and each external sdk you integrate with.
评论 #21463997 未加载
tekni5超过 5 年前
So I tried Godot recently for 3D, and it seems pretty interesting. Followed some tutorials, made some basic FPS controls and movement. Checked out some other demos, etc.<p>However it&#x27;s surprising that no serious 3D game has ever been made with it, except a few demos. Why is this the case? I already noticed some sound issues in heavily scripted demos, is this engine very limited for 3D?
评论 #21464818 未加载
评论 #21464280 未加载
评论 #21465004 未加载
评论 #21465336 未加载
register超过 5 年前
An interesting question to address is whether there is space for developing a low price commercial version of Godot. What feature would you be willing to pay for?
评论 #21465537 未加载
scooble超过 5 年前
I&#x27;ve been waiting for this.
tofflos超过 5 年前
Godot is a game engine.
gsempe超过 5 年前
Last time I evaluated it to do casual games Godot was lacking production ready ads component. Is it now something fulfilled?
评论 #21464780 未加载
评论 #21465016 未加载
hoistbypetard超过 5 年前
I had never heard of godot before. When I clicked this link, I was expecting something golang related (possibly something that processes dot)...<p>how wrong I was.