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Sporth: A small stack-based audio programming language

124 点作者 erikschoster超过 5 年前

6 条评论

pierrec超过 5 年前
If you&#x27;re thinking of compiling this to webassembly and making an online Sporth playground... It&#x27;s already done! Works pretty well, too. You can browse a bunch of Sporth scripts and play with them here: <a href="https:&#x2F;&#x2F;audiomasher.org&#x2F;browse" rel="nofollow">https:&#x2F;&#x2F;audiomasher.org&#x2F;browse</a><p>I found the stack-based, Forth style syntax works like <i>magic</i> for a lot of creative audio DSP tasks. Blocks of code are like little signal chains, but denser and easier to manage than traditional spaghetti graphs (like in Reaktor, PureData, etc.) though I believe spaghetti graphs are more approachable at first.
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genedelisa超过 5 年前
The AudioKit project uses Soundpipe&#x2F;Sporth under the hood if you&#x27;d like to see another example of it in use. <a href="https:&#x2F;&#x2F;audiokitpro.com" rel="nofollow">https:&#x2F;&#x2F;audiokitpro.com</a>
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nexuist超过 5 年前
In a similar vein I present: <a href="http:&#x2F;&#x2F;nexuist.github.io&#x2F;brainsynth&#x2F;" rel="nofollow">http:&#x2F;&#x2F;nexuist.github.io&#x2F;brainsynth&#x2F;</a><p>I want to eventually rewrite it in Svelte because React is too slow (probably my own fault) to play notes and update the UI at the same time. I think I should have used PureComponents or something.
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anonytrary超过 5 年前
This sounds really cool, but could use better docs. As someone who is new to programmatic music composition, I&#x27;m not sure what the value proposition here is.
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Aleeshakhan786超过 5 年前
Good
BubRoss超过 5 年前
Things like this seem to me to be putting a language where what you really want is just a focused IDE.
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