If you're thinking of compiling this to webassembly and making an online Sporth playground... It's already done! Works pretty well, too. You can browse a bunch of Sporth scripts and play with them here: <a href="https://audiomasher.org/browse" rel="nofollow">https://audiomasher.org/browse</a><p>I found the stack-based, Forth style syntax works like <i>magic</i> for a lot of creative audio DSP tasks. Blocks of code are like little signal chains, but denser and easier to manage than traditional spaghetti graphs (like in Reaktor, PureData, etc.) though I believe spaghetti graphs are more approachable at first.