I visit HN for experiments like this. Love it.<p>The aliasing or whatever on the gridlines is causing that moire effect optical illusion for me and making it hard to enjoy looking for more than a few minutes.
It seems it was hugged!<p>Nice game, was able to play it for a bit, got 8 right tops.<p>It seems like the density of bombs is much larger than a regular minesweeper? Or I've just been playing on easy mode in other times...
Needs a different size grid for mobile so you don't fat finger mines, otherwise pretty cool.<p>Do not trust other people's flags though as they can be wrong - possibly intentionally.
Nice but:<p>1. Do not debug in production (console.log ...)<p>2. Secure the session (do not display the session ID in high-scores)<p>3. This is not infinite (in64 * in64) square + weird border :)<p>4. Balance the score for big discovered area<p>5. For the new players start the position on an playable area<p>6. Limit the total of high-scores returned by the ws<p>7. Limit the ws data as much as possible<p>...<p>Thanks and sorry :)