Summary:<p>In 1996 some academics tried to re-imagine human-computer interaction, and they used the current Mac OS as a starting point (FYI: It was version 7.5).<p>How Their Predictions Panned Out:<p>First off, they got some relatively obvious things right: they correctly saw that computers of the future would be hyper-connected instead of isolated (but in 1996 this wasn't exactly a bold prediction), and that they would have hardware orders of magnitude more powerful.<p>Somewhat more insightfully they predicted that the purpose of computers would shift from mainly solo productivity-type work to games, multimedia, creative, social, etc. They also predicted the rise of alternative forms of I/O, and I think the I/O of Apple's iOS, for instance, is in many ways consistent with what they envisioned.<p>A few of their guesses have not yet materialized, though. They emphasize the use of "language" over point and click icons. Unfortunately, NLP and AI are harder than they anticipated. If we again look at iOS as an example, touch icons, it seems, are still much more useful than natural language.<p>The article provides a fascinating time capsule of HCI thinking at the dawn of the Internet.<p>Incidentally, just weeks after this article was published Steve Jobs returned to Apple and sparked the new generation of interfaces that they could only imagine.