Thought I'd check how far Unity has come, but I'm experiencing crashes trying to use the DOT framework and the new renderers, with 2019 stable and 2020 beta versions of the app. I'm wondering if the Mac build is maybe used by a less professional segment, or does it just require a careful combination of dependencies? It seems it should be possible to ship a simple platformer / 2D game with it, but I don't wish to commit to using an unstable editor.
Don't have an answer for Unity on Mac. However, in spite of it being my preferred OS for everything else I avoid it for anything related to gaming because the mouse support is a train wreck. I followed a bunch of hacks to disable mouse acceleration. Tried mice from Logitech, Razer, Zowie, and a few others. Even tried the magic mouse. They all feel absolutely awful. They stutter, they are imprecise, the acceleration is terrible.<p>If anyone has a good experience using a mouse for gaming on a Mac I'd like to know how you managed to get it to work.