If the theory is correct, Zoom fatigue exists because videoconferencing is a worse experience than in-person conversations. Media quality, latency, the inability to use most of our motor/sensory apparatus, all contribute to micro-frustrations which accumulate over the course of a meeting.<p>On the other hand, screen sharing with interactive control when working together on a shared task is actually better than sitting next to someone on their computer. In person, I can only talk and point at their screen. With interactive screen sharing, I can click, type, and even draw live on their screen.<p>I spend hours a day in interactive screen share sessions (quasi-pair programming but not really) and never feel the effects of Zoom fatigue. But when I have to use a product without the ability to easily draw or interact, or have a meeting where it’s just about faces in boxes, I immediately feel extra “drag”.<p>I’m curious to hear if anyone else has had the same experience.<p>If this is correct, there may be a way to sidestep the issues of Zoom fatigue with better tools and processes (e.g. don’t talk about work, instead do the work together).