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Shapes is a real-time vector graphics library for Unity

95 点作者 Impossible将近 5 年前

6 条评论

klmadfejno将近 5 年前
It&#x27;s a shame that the conversation here is dominated by Unity&#x27;s failings. This looks interesting, but the way the author seems to be hoping for support seems improbable to work imo.<p>I&#x27;m a hobbyist game dev who played in Unity for a few years and recently switched to Unreal. I&#x27;m not so well versed that I can speak the merits of this under the hood rendering pipeline or the other. A few general comments as an onlooker though on the engines themselves:<p>* Unity&#x27;s interface is pretty simple. Mostly things stay on one screen, whereas Unreal has many nested submenus and its easy to get lost. The editor itself also requires a pretty decent computer to run, whereas Unity will run fine on most setups.<p>* Unreal has substantially better free content and pre-made stuff available than Unity. It&#x27;s not even close.<p>* Unreal&#x27;s blueprint system is easier to dive into and helps create a sense of one idiomatic way to do things, whereas Unity is more free form and has a lot of possible ways to do things which are, as you would eventually hopefully learn, bad.<p>* Unreal feels like its evolving into a better product. Unity feels like its falling apart.
fxtentacle将近 5 年前
It&#x27;s the tragedy of Unity again. The built-in render pipeline is buggy, and to fix that you&#x27;re supposed to switch to URP &#x2F; HDRP. But then you lose access to all those cool 3rd-party plugins, such as this one.
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analognoise将近 5 年前
Does anyone have a book or library recommendation that would cover a canvas, and operations on it that draws vector primitives?<p>I made a hell of a lot of progress with Tkinter because it&#x27;s so simple. Is there anything that simple and vector based?<p>It seems like the only options are &quot;ugly&quot; and &quot;pretty but really complicated&quot;.
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hu3将近 5 年前
A friend wants to start developing a hobby multiplayer 2D game. He&#x27;s gonna be the only developer. Would Unity be a good choice? Any other recommended alternatives?
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stephc_int13将近 5 年前
It would be better if that library was available outside of the Unity ecosystem.
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datagreed将近 5 年前
Kinda useless without official URP&#x2F;HDRP support since Unity fully migrated to these pipelines.
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