I got curious about the way games provide fun, and whether that fun can be ported into use cases like news and discussion websites.<p>During this exploration, I arrived at some thoughts around user interface[0] and user experience[1], and built a simple prototype[2] to show these thoughts in action.<p>I'm debating to continue this hobby research - anyone out there interested in gamification & want to exchange notes / keep each other updated?<p>--<p>[0]Buttons, scrolling, and clicking can be abstracted using game assets, camera system, and fun gestures <a href="https://waavg.vlaaaaad.com/#ui" rel="nofollow">https://waavg.vlaaaaad.com/#ui</a><p>[1]For play to happen, a design needs progression loops, choices with consequences, and aesthetic feedback <a href="https://waavg.vlaaaaad.com/#ux" rel="nofollow">https://waavg.vlaaaaad.com/#ux</a><p>[2]The mechanics of a news website (topics & comments) were used to build a digital houseplant simulation game <a href="https://waavg-demo.vlaaaaad.com/demo" rel="nofollow">https://waavg-demo.vlaaaaad.com/demo</a>