In a recent post related to the Hey app rejection from the Apple Appstore, John Gruber (Daring Fireball) writes:<p>"To say that “many developers do not want to speak out for fear of falling afoul of Apple” is an understatement. Almost none do. And one thing I’ve learned this week — mostly via private communication, because, again, they fear speaking out publicly — is that there are a lot of them"<p>and<p>"I think if Apple measured developer satisfaction scores on the App Store, the results would be jarring."<p>I would be interested in hearing these stories. Perhaps Apple needs to hear them too.<p>Source for article: https://daringfireball.net/linked/2020/06/19/swisher-app-store-hey
I released apps to the App Store in 2010 and 2012 so things have changed a lot since then. I never had major issues but I currently operate a SaaS (Tesults.com) which if it were to get an app would be a login only (no sign up) and may run into similar issues not because we wouldn’t want to pay the fees but because implementing IAP would massively complicate things, we already have a billing/plans model and integrating another system is just overhead and doesn’t help anyone. It is a concern. The whole App Store model can be massively stressful though even if it’s a free app, was so even back then. Sometimes I had critical bug fixes that were blocked due to some other reason but they don’t consider the customers are currently in a worse position by using a buggy app so in balance it would be better to approve but ask for a fix to their issue within say a week or two. A few changes in policy would make the App Store better to use for both developers and users. Web dev by comparison is truly liberating and the freedom is sweet.
It's ok for me, but I am selling standalone offline apps that don't involve servers / SaaS, hence I have no problem giving the 30% cut to Apple.<p>If you are building a client side iOS app for a SaaS, then tread very carefully.