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Applying conversational design it to all types of interfaces

22 点作者 xTWOz将近 5 年前

5 条评论

FabHK将近 5 年前
Please only apply &quot;conversational design&quot; to the few places where it&#x27;s appropriate. I recently tested an app that had a study section. But instead of presenting the requisite knowledge the conventional way (text, maybe a video), they went all cute and &quot;conversational&quot; and put it in fake-messenger speech-bubbles...<p>App: &quot;Would you like to learn about &lt;...&gt;?&quot;<p>Me (exasperatedly typing): &quot;yes&quot;<p>App: &quot;Bla bla 1&quot;<p>Pause, &quot;typing&quot; animation...<p>App: &quot;Bla bla 2&quot;<p>Pause, &quot;typing&quot; animation...<p>App: &quot;Would you like to learn more?&quot;<p>...<p>Instead of just showing me the information so that I could quickly scan it, they forced me to type &quot;yes&quot; or &quot;continue&quot; every so often, and then, infuriatingly, fake &quot;typed&quot; the answers out slower than one reads, so that one had to wait for the stupid app.<p>I&#x27;ve deleted it.
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throwaway_pdp09将近 5 年前
I&#x27;m probably being over negative or misunderstanding the intent, but this article is vague, blathery and its ideas offputting and likely counterproductive. It seems to be pushing the idea of interfaces too far with:<p>&gt; but we don’t typically spend much, if any, time considering what kind of experience we want the system to have<p>Yes, as the following sentence says, that is weird.<p>&gt; How does a system react to users? Is the system friendly? Is it witty? How well does the system know how to converse with humans, or more specifically, to you as an individual?<p>If you have an interface like that, you&#x27;d better be very precise about what it&#x27;s interfacing to (a virtual PA, maybe, a spreadsheet, never).<p>&gt; You might want to perform what’s called an escalation in order to make the user more excited about achieving their daily goals<p>Oh please no.<p>Overall I can&#x27;t recommend reading it (YMMV though).
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afandian将近 5 年前
Quote:<p>&gt; What this article is focussed upon is the idea that behind every good interface, regardless of the type, is a good conversation<p>Maybe some UX is better done conversationally for some people (my personal preference is &#x27;none&#x27; but there should be space for diversity). But <i>all</i>?<p>I don&#x27;t want my computer to be &#x27;a friend&#x27;, I want it to be a <i>tool</i> that enables me to talk to my friends with the minimal fuss. The more it draws attention to itself, and away from the task I&#x27;m trying to achieve, the less it fulfills its job as a tool. And, like a hand-tool, implicating unnecessary language and getting in the way of muscle memory could well <i>disrupt</i> the efficiency and thought flow.
layoutIfNeeded将近 5 年前
This article needs a huge [CITATION NEEDED] disclaimer.
pcmaffey将近 5 年前
Conversational design is basically command line, right?
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