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Loopy: a tool for thinking in systems

293 点作者 foobar_将近 5 年前

11 条评论

canada_dry将近 5 年前
I&#x27;ve often thought that municipal or even state governments should make available an interactive budget tool for constituents using this kind of visualization.<p>The purpose would be to show that everything the gov&#x27;t does is connected through incoming taxes and outgoing expenditures - and there are very tough choices when it comes to the direction of taxes.
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aaanotherhnfolk将近 5 年前
There&#x27;s a much much more advanced version of this tool used for systems design in game design called Machinations. You can model really complex economies with it.<p>Now that I&#x27;ve left the games industry I still think about this tool often and how it might be useful for modeling load on a backend. Kind of waiting for an opportunity to try it out.<p><a href="https:&#x2F;&#x2F;machinations.io&#x2F;" rel="nofollow">https:&#x2F;&#x2F;machinations.io&#x2F;</a>
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groby_b将近 5 年前
It&#x27;s a nice idea, but it&#x27;s too simple for most systems simulations. It is, however, a splendid interface for building simulations. I&#x27;d hope the author hooks it up to a simulation framework at some point, exposing a much wider range of tools.<p>(Or builds their own framework, IDK. I just want to build more complex systems by drawing on a canvas :)
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rotbart将近 5 年前
It&#x27;s a very simplistic tool, but it is great to help visualise and illustrate some systems. It helped me demonstrate the dynamic between technical complexity, delivery pressure and velocity (then add refactoring) <a href="https:&#x2F;&#x2F;medium.com&#x2F;pageup-tech&#x2F;the-system-of-technical-complexity-velocity-and-delivery-pressure-93ac4478f4ba" rel="nofollow">https:&#x2F;&#x2F;medium.com&#x2F;pageup-tech&#x2F;the-system-of-technical-compl...</a>
vfinn将近 5 年前
I&#x27;ve been also thinking about systems like this, but wouldn&#x27;t you need constraints and counting? I mean let&#x27;s say you modeled human behavior based on basic economic principles, then you&#x27;d have constrains&#x2F;rules like:<p>if money &lt; x, stay home (and you wouldn&#x27;t meet new people and have an impact)<p>if money &lt; y, walk instead of taking a bus (and you would get only so far, your reach is small)<p>if money &lt; z, have no energy to do new things (your behavior would stay the same)<p>if energy &lt; c, die<p>edit: adjustments
ShroudedNight将近 5 年前
Previous Discussions:<p><a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=13939645" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=13939645</a><p><a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=19498073" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=19498073</a>
truckerbill将近 5 年前
There’s also Minsky. Looks to be a bit more comprehensive with an eye to economics.<p><a href="https:&#x2F;&#x2F;sourceforge.net&#x2F;projects&#x2F;minsky&#x2F;" rel="nofollow">https:&#x2F;&#x2F;sourceforge.net&#x2F;projects&#x2F;minsky&#x2F;</a>
oehpr将近 5 年前
I love loopy for the crazy simplicity, it&#x27;s good just to illustrate the moving pieces. But when you want to model something, the next tool I&#x27;d turn to is Insight Maker<p>Someone ported <a href="https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;World3" rel="nofollow">https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;World3</a> to it: <a href="https:&#x2F;&#x2F;insightmaker.com&#x2F;insight&#x2F;2531&#x2F;My-World3" rel="nofollow">https:&#x2F;&#x2F;insightmaker.com&#x2F;insight&#x2F;2531&#x2F;My-World3</a><p>So you can do a lot with it. You can even do sensitivity analysis with it! The devs are super responsive, I made a feature request and they implemented it in a day.
yoloswagins将近 5 年前
Loopy is pretty neat. I played around with modeling glucose, but I couldn&#x27;t get the arrows to model glucose uptake quite the way I wanted. <a href="https:&#x2F;&#x2F;bit.ly&#x2F;2CjjaO0" rel="nofollow">https:&#x2F;&#x2F;bit.ly&#x2F;2CjjaO0</a>
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hosh将近 5 年前
I was playing with it to try to model a simple regenerative system from permaculture design -- the &quot;Three Sisters&quot; plant guild: <a href="https:&#x2F;&#x2F;preview.tinyurl.com&#x2F;ydxqmmwd" rel="nofollow">https:&#x2F;&#x2F;preview.tinyurl.com&#x2F;ydxqmmwd</a><p>The model is really off since I can&#x27;t specify units or connection weights. I was hoping the tool would be adequate enough to use as a kind of visualization or a kind of sandbox&#x2F;lab to illustrate different regenerative processes. Might still work.
KingOfCoders将近 5 年前
Love it, always liked iThink to model systems but the price is going through the ceiling in the last decade.