If you want to go beyond the "hello, world", I highly recommend this huge series: <a href="https://www.youtube.com/channel/UCSnyjB_8iVxi2ZAfn_1L6tA" rel="nofollow">https://www.youtube.com/channel/UCSnyjB_8iVxi2ZAfn_1L6tA</a> (it's up to episode 130-something now... but start at the beginning!)<p>After grokking the basics of WebGL I was stuck at where to go next. I could draw triangles, and I could give them perspective... but I didn't know how to combine them into something bigger. The Sketchpunk series was really good at showing how to build it into a library and make real projects.<p>I used that knowledge to make this minecraft-y thing: <a href="https://github.com/mrspeaker/webgl2-voxels" rel="nofollow">https://github.com/mrspeaker/webgl2-voxels</a> (which I especially love as it doesn't use any compilation/build steps - just native modules and plain ol' javascript!).