The current title here on HN of “Firefox in Unity” is incorrect. This is based on Servo, not Firefox. From what I understand as a very casual observer that hasn’t been keeping up with things, Servo’s architecture is rather more conducive to this application both in embedding convenience and rendering, being able to render pages in a way that will make them perfect quality regardless of your 3D perspective, whereas I imagine Firefox <i>might</i> still be at the “rasterise the viewport and use it as a tile” level, though maybe WebRender (applying Servo’s renderer to Firefox) has resolved that? As I say, I haven’t been keeping up with things. Anyway, the correct title for the article is “A browser plugin for Unity”.