TE
科技回声
首页24小时热榜最新最佳问答展示工作
GitHubTwitter
首页

科技回声

基于 Next.js 构建的科技新闻平台,提供全球科技新闻和讨论内容。

GitHubTwitter

首页

首页最新最佳问答展示工作

资源链接

HackerNews API原版 HackerNewsNext.js

© 2025 科技回声. 版权所有。

Show HN: Visualize Graph Theory

147 点作者 maxraz将近 5 年前

26 条评论

beefman将近 5 年前
Appears to be a repackaging of Tronix by Danijel Durakovic.[1] Includes his code but this is not mentioned in the credits.[2]<p>[1] <a href="http:&#x2F;&#x2F;pulzed.com&#x2F;" rel="nofollow">http:&#x2F;&#x2F;pulzed.com&#x2F;</a> [2] <a href="https:&#x2F;&#x2F;treksit.netlify.app&#x2F;credits.html" rel="nofollow">https:&#x2F;&#x2F;treksit.netlify.app&#x2F;credits.html</a>
评论 #24051887 未加载
评论 #24051466 未加载
评论 #24051835 未加载
评论 #24059170 未加载
评论 #24051952 未加载
tantalor将近 5 年前
I invented this game in 2005, it&#x27;s called Planarity.<p><a href="http:&#x2F;&#x2F;planarity.net&#x2F;" rel="nofollow">http:&#x2F;&#x2F;planarity.net&#x2F;</a><p>It has a wikipedia page!<p><a href="https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Planarity" rel="nofollow">https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Planarity</a><p>Since Flash is dead I rewrote in JavaScript:<p><a href="http:&#x2F;&#x2F;johntantalo.com&#x2F;raphael.planarity&#x2F;" rel="nofollow">http:&#x2F;&#x2F;johntantalo.com&#x2F;raphael.planarity&#x2F;</a><p>Here&#x27;s a short doc about how the puzzle generation algorithm works:<p><a href="http:&#x2F;&#x2F;johntantalo.com&#x2F;wiki&#x2F;Planarity&#x2F;" rel="nofollow">http:&#x2F;&#x2F;johntantalo.com&#x2F;wiki&#x2F;Planarity&#x2F;</a>
评论 #24052265 未加载
hyperpape将近 5 年前
Fun challenge, but the draggable area for the graphs is small, and it&#x27;s not obvious where the boundaries are. I kept going past that boundary then realizing I can&#x27;t set a vertex down.
Someone将近 5 年前
That’s also one of the puzzles in Simon Tatham&#x27;s Portable Puzzle Collection (<a href="https:&#x2F;&#x2F;www.chiark.greenend.org.uk&#x2F;~sgtatham&#x2F;puzzles&#x2F;" rel="nofollow">https:&#x2F;&#x2F;www.chiark.greenend.org.uk&#x2F;~sgtatham&#x2F;puzzles&#x2F;</a>)
评论 #24051066 未加载
someperson将近 5 年前
Very cool. Increase the drag boundary box immediately.
ascales将近 5 年前
That&#x27;s neat, but I&#x27;m not sure I learned about graph theory. I liked playing with it but the background was a bit too much for my eyes.
dooglius将近 5 年前
<a href="https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Planarity_testing" rel="nofollow">https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Planarity_testing</a>
ThePhysicist将近 5 年前
Nice game, but the moving background somehow makes me quite nauseous.
TACIXAT将近 5 年前
I am not sure I learned anything about graph theory from playing this.
vishnuharidas将近 5 年前
Liked it, except the limited boundary and the irritating animated background. Staring at the screen for a minute makes me dizzy
评论 #24050858 未加载
tosser0001将近 5 年前
I like this, but I swear there was a Flash version of something very similar that went viral about 15 years ago.
评论 #24051170 未加载
tlarkworthy将近 5 年前
I feel like most of these graphs seem to be the same graph just with a different initial conditions?
评论 #24050903 未加载
birdlawyer将近 5 年前
For anyone wanting to play it a bit bigger (albeit a bit blurry) and without the background you can load the iframe directly <a href="https:&#x2F;&#x2F;treksit.netlify.app&#x2F;tron&#x2F;" rel="nofollow">https:&#x2F;&#x2F;treksit.netlify.app&#x2F;tron&#x2F;</a>
JosephRedfern将近 5 年前
It&#x27;s cool (well, not cool if these accusations of plagiarism are true, but superficially cool at least), but for some reason, the combination of frustration, tiny working area, and horrendous background really raised my anxiety levels.
qppo将近 5 年前
Feels a bit like untangling rope, which makes sense
sanitycheck将近 5 年前
I like, but: Boundary, background, no &quot;you&#x27;ve finished&quot; (it just stops advancing). Also, I have not had a productive day.
muazzam将近 5 年前
<i>Spoiler Alert</i><p>The gotcha thing about this puzzle is sort of greedy approach; try to disentangle the local sub-graphs - concentrate on any nodes of your choice and their connections - and the global graph starts to fall in its place. It&#x27;s trivial approaching it like this.
评论 #24051669 未加载
kroltan将近 5 年前
Similar game, but PGC: <a href="https:&#x2F;&#x2F;www.chiark.greenend.org.uk&#x2F;~sgtatham&#x2F;puzzles&#x2F;js&#x2F;untangle.html" rel="nofollow">https:&#x2F;&#x2F;www.chiark.greenend.org.uk&#x2F;~sgtatham&#x2F;puzzles&#x2F;js&#x2F;unta...</a>
IvanK_net将近 5 年前
It reminds me my Javascript &#x2F; WebGL game I made back in 2011 :) <a href="http:&#x2F;&#x2F;crazybugs.ivank.net&#x2F;" rel="nofollow">http:&#x2F;&#x2F;crazybugs.ivank.net&#x2F;</a><p>The design was ispired by Wold of Goo :)
ilovefood将近 5 年前
Very good job, the bonus area made up for the fact that there are only 20 levels :) Opening up the dev console sent the robots for a little jump lol
mrzimmerman将近 5 年前
I enjoy puzzle games like this, but can anyone help me understand what the relationship is to Graph Theory (of which I have little knowledge).
Kapura将近 5 年前
the moving backgrounds are gonna give people issues.<p>i also had trouble reading the text on the backgrounds; consider changing the font colour to something that has significantly a different value (as in, Hue-Saturation-Value) from the background.<p>also as somebody has pointed out, the drag box felt tiny.
评论 #24051059 未加载
whiddershins将近 5 年前
That’s fantastic.
Niccizero将近 5 年前
Good but I got the hang of it very quickly and it became boring.
imvetri将近 5 年前
Had good fun
jiveturkey将近 5 年前
went through the first ten in under 2 minutes. got bored. by the second one, it&#x27;s easy to see how to find the solution pretty much immediately.