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BBC Basic Editor

255 点作者 mnem超过 4 年前

17 条评论

mattgodbolt超过 4 年前
So, one of the authors here: we just announced this site on <a href="https:&#x2F;&#x2F;twitter.com&#x2F;bbcmicrobot&#x2F;status&#x2F;1333496146400985088" rel="nofollow">https:&#x2F;&#x2F;twitter.com&#x2F;bbcmicrobot&#x2F;status&#x2F;1333496146400985088</a> after being caught a little off-guard with this HN post! We still have a bunch of things to improve on, so please let us know and file issues (<a href="https:&#x2F;&#x2F;github.com&#x2F;mattgodbolt&#x2F;owlet-editor&#x2F;issues" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;mattgodbolt&#x2F;owlet-editor&#x2F;issues</a>) and we&#x27;ll try and improve things!<p>Thanks!
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mmcwilliams超过 4 年前
I&#x27;ve been enjoying this account[0]--shared on HN several times--that showcases of tweet-length BBC Micro programs. Similar to dwitter.net and Processing sketches appearing under the hashtag ##つぶやきProcessing[1] and more recently #tinycode[2] they&#x27;ve been great quarantine diversions into code golfing on social media.<p>[0] <a href="https:&#x2F;&#x2F;twitter.com&#x2F;bbcmicrobot" rel="nofollow">https:&#x2F;&#x2F;twitter.com&#x2F;bbcmicrobot</a><p>[1] <a href="https:&#x2F;&#x2F;twitter.com&#x2F;tweetprocessing" rel="nofollow">https:&#x2F;&#x2F;twitter.com&#x2F;tweetprocessing</a><p>[2] <a href="https:&#x2F;&#x2F;twitter.com&#x2F;search?q=%23tinycode" rel="nofollow">https:&#x2F;&#x2F;twitter.com&#x2F;search?q=%23tinycode</a>
jonnydubowsky超过 4 年前
From the &#x27;About&#x27; section:<p>A simple, modern editor for BBC BASIC inspired by [BBC Micro bot](<a href="https:&#x2F;&#x2F;www.bbcmicrobot.com&#x2F;" rel="nofollow">https:&#x2F;&#x2F;www.bbcmicrobot.com&#x2F;</a>)<p>Created by [8bitkick](<a href="https:&#x2F;&#x2F;www.github.com&#x2F;8bitkick" rel="nofollow">https:&#x2F;&#x2F;www.github.com&#x2F;8bitkick</a>) and [mattgodbolt](<a href="https:&#x2F;&#x2F;twitter.com&#x2F;mattgodbolt" rel="nofollow">https:&#x2F;&#x2F;twitter.com&#x2F;mattgodbolt</a>).<p>The microbot site has quite a few demos which were also published as tweets. Looks awesome!
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egypturnash超过 4 年前
10 I=I+.3:J=J+.34:H=ABS(SIN(I)* 27):W=ABS(SIN(J)* 27)<p>20 PRINT TAB(H)&quot;HELLO&quot;:PRINT TAB(W)&quot;WORLD&quot;:GOTO10
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sangli超过 4 年前
This is great. I was trying to pick a language to teach my kid and I wanted to start with BASIC as that&#x27;s what I learned as my first language, but I couldn&#x27;t find a working editor that could compile and run by click of a button. So I started with python. But I think BASIC would be easier to teach. This will allow me to do that.
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ciroduran超过 4 年前
I was going to comment on how can I finally code the games whose source code was listed in the books published by Usborne (or Editorial Plesa for Spanish-speaking folks). Urborne had this books hosted in their website, but the links have expired and no mention of the books is anywhere in their website. Internet Archive comes to the rescue: <a href="https:&#x2F;&#x2F;archive.org&#x2F;details&#x2F;vgmuseum_usborne-hayes_weirdgames" rel="nofollow">https:&#x2F;&#x2F;archive.org&#x2F;details&#x2F;vgmuseum_usborne-hayes_weirdgame...</a><p>Anyway, as someone who had a PC and GWBASIC or Microsoft QBASIC it was weird for me that these books mentioned all these platforms which I couldn&#x27;t find anywhere around my small place in the world. Maybe now I can now run these as the author intended.
codeulike超过 4 年前
I got an old game from a magazine and pasted into the editor, didn&#x27;t like for some reason.<p>edit:it was leading spaces before the line numbers that had broken it - got rid of them and it works.<p>OK so take this code below, strip off the leading spaces (thats important) and paste it into the box.<p>Its a helicopter game, controls are Z,X,M,K for left, right, up and down. You have to collect the asterixes.<p>The controls wont work in the right hand pane but if you press the JSBeeb button at the bottom it will port your code to JSBeeb where it does run<p>&quot;Helicopter&quot; by David Johnston from Acorn Computing magazine, 1994<p><pre><code> 10 MODE1 20 TIME=0 30 VDU 23;8202;0;0;0; 40 VDU 23,130,248,63,0,0,0,15,57,96 50 VDU 23,131,0,255,16,16,16,19,215,126 60 VDU 23,132,0,252,31,0,0,192,0,0 70 VDU 23,133,0,0,0,0,0,48,72,132 80 VDU 23,134,192,128,128,192,127,127,31,0 90 VDU 23,135,63,63,63,63,255,254,254,130 100 VDU 23,136,255,255,248,128,0,0,0,0 110 VDU 23,137,228,132,72,48,0,0,0,0 120 VDU 23,138,0,31,63,31,0,0,0,0 130 VDU 23,139,130,255,255,255,0,0,0,0 140 VDU 23,140,0,240,248,240,0,0,0,0 150 VDU 23,141,85,85,255,0,0,0,0,0 160 VDU 23,142,255,255,195,195,195,195,255,255 170 VDU 23,143,24,126,126,255,255,126,126,24 180 A=35:B=15 190 FORZ=1TO38:PRINTTAB(Z,31);CHR$(141);:NEXT 200 S=0 210 BA2=0:BB2=0:BL2=0 220 BA=-6:BB=20:BL=7 230 BA3=0:BB3=0:BL3=0 240 CA=0:CB=0 250 PROCdraw 260 QT%=TIME+8:IF INKEY(-71)=-1 THEN PROCup 270 IF INKEY(-102)=-1 THEN PROCdown 280 IF INKEY(-98)=-1 THEN PROCleft 290 IF INKEY(-67)=-1 THEN PROCright 300 PROCbuilding 310 PROCsidec 320 PROCcir 330 IF (CA=A AND CB=B+2) OR (CA=A+1 AND CB=B+2) OR (CA=A+2 AND CB=B+2) THEN CA=0:S=S+10 340 IF TIME&gt;10000 THEN CLS:PRINT&quot;Out of time&quot;:PRINT:PRINT&quot;You scored &quot;;S:GOTO1260 350 REPEATUNTILTIME&gt;QT%:GOTO260 360 DEFPROCup 370 IF B=1 THEN ENDPROC 380 PROCundraw 390 B=B-1 400 IF (INKEY(-98)=-1 AND A&gt;1) OR (INKEY(-67)=-1 AND A&lt;35) THEN GOTO 410 ELSE PROCdraw 410 ENDPROC 420 DEFPROCdown 430 IF B=28 THEN ENDPROC 440 IF A+3&gt;BA AND A&lt;BA+BL AND B=BB-3 THEN PROCdie 450 IF A+3&gt;BA2 AND A&lt;BA2+BL2 AND B=BB2-3 THEN PROCdie 460 IF A+3&gt;BA3 AND A&lt;BA3+BL3 AND B=BB3-3 THEN PROCdie 470 PROCundraw 480 B=B+1 490 IF (INKEY(-98)=-1 AND A&gt;1) OR (INKEY(-67)=-1 AND A&lt;35) THENGOTO500 ELSE PROCdraw 500 ENDPROC 510 DEFPROCleft 520 IF A=1 THEN ENDPROC 530 PROCsidec 540 PROCundraw 550 A=A-1:PROCdraw 560 ENDPROC 570 DEFPROCright 580 IF A=35 THEN ENDPROC 590 PROCundraw 600 A=A+1:PROCdraw 610 ENDPROC 620 DEFPROCsidec 630 IF B+3&gt;BB AND A=BA+BL THEN PROCdie 640 IF B+3&gt;BB2 AND A=BA2+BL2 THEN PROCdie 650 IF B+3&gt;BB3 AND A=BA3+BL3 THEN PROCdie 660 ENDPROC 670 DEFPROCcir 675 COLOUR3 680 IF CA=0 THENGOTO730 690 PRINTTAB(CA,CB)&quot; &quot; 700 IF CA=38 THEN CA=0:GOTO740 710 CA=CA+1 720 PRINTTAB(CA,CB)CHR$(143) 730 IF CA&gt;0 THEN ENDPROC 740 IF POINT(36,100)=2 THEN ENDPROC 750 IF RND(10)&gt;1 THEN ENDPROC 760 CA=1:CB=RND(5)+20 770 ENDPROC 780 DEFPROCdraw 785 COLOUR1 790 PRINTTAB(A,B); 800 VDU130:VDU131:VDU132:VDU133 810 PRINTTAB(A,B+1); 820 VDU134:VDU135:VDU136:VDU137 830 PRINTTAB(A,B+2); 840 VDU138:VDU139:VDU140 850 ENDPROC 860 DEFPROCundraw 870 PRINTTAB(A,B);&quot; &quot; 880 PRINTTAB(A,B+1);&quot; &quot; 890 PRINTTAB(A,B+2);&quot; &quot; 900 ENDPROC 910 DEFPROCbuilding 915 COLOUR2 920 IF BL=0 THENGOTO980 930 IF BA&lt;1 THENGOTO950 940 FOR Z%=BB TO 30:PRINTTAB(BA,Z%);&quot; &quot;;:NEXT 950 IF BA&gt;38-BL THENGOTO970 960 FOR Z%=BB TO 30:PRINTTAB(BA+BL,Z%)CHR$(142):NEXT 970 BA=BA+1:IF BA=39 THEN BL=0 980 IF BL2=0 THENGOTO1040 990 IF BA2&lt;1 THENGOTO1010 1000 FOR Z%=BB2 TO 30:PRINTTAB(BA2,Z%);&quot; &quot;;:NEXT 1010 IF BA2&gt;38-BL2 THENGOTO1030 1020 FOR Z%=BB2 TO 30:PRINTTAB(BA2+BL2,Z%)CHR$(142):NEXT 1030 BA2=BA2+1:IF BA2=39 THEN BL2=0 1040 IF BL3=0 THENGOTO1100 1050 IF BA3&lt;1 THENGOTO1070 1060 FOR Z%=BB3 TO 30:PRINTTAB(BA3,Z%);&quot; &quot;;:NEXT 1070 IF BA3&gt;38-BL3 THENGOTO1090 1080 FOR Z%=BB3 TO 30:PRINTTAB(BA3+BL3,Z%)CHR$(142):NEXT 1090 BA3=BA3+1:IF BA3=39 THEN BL3=0 1095 IF CA=1 OR CA=2 THEN ENDPROC 1100 IF BL=0 AND (BA2&gt;2 OR BL2=0) AND (BA3&gt;2 OR BL3=0) THENGOTO1120 1110 GOTO1140 1120 IF RND(10)&gt;1 THENGOTO1140 1130 BL=RND(10)+5:BA=1-BL:BB=RND(10)+10 1140 IF BL2=0 AND (BA&gt;2 OR BL=0) AND (BA3&gt;2 OR BL3=0) THENGOTO1160 1150 GOTO1180 1160 IF RND(10)&gt;1 THENGOTO1180 1170 BL2=RND(10)+5:BA2=1-BL2:BB2=RND(10)+10 1180 IF BL3=0 AND (BA&gt;2 OR BL=0) AND (BA2&gt;2 OR BL2=0) THENGOTO1200 1190 GOTO1220 1200 IF RND(10)&gt;1 THENGOTO1220 1210 BL3=RND(10)+5:BA3=1-BL3:BB3=RND(10)+10 1220 ENDPROC 1230 DEFPROCdie 1240 CLS:PRINT&quot;You have crashed&quot; 1250 PRINT:PRINT&quot;You scored &quot;;S 1260 FORT=1TO3000:NEXT:*FX15,1 1270 PRINT:PRINT&quot;Press any key to play again&quot; 1280 A=GET:RUN </code></pre> Also a bat and ball game here, its not very good though:<p><a href="https:&#x2F;&#x2F;pastebin.com&#x2F;dntnb8es" rel="nofollow">https:&#x2F;&#x2F;pastebin.com&#x2F;dntnb8es</a>
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ChrisArchitect超过 4 年前
This is good.<p>Loved early BBC Micro Bot, then amazing seeing ppl pushing demoscene-level FX on it, but the code&#x27;s all shrunk &amp; obfuscated, taking away from BASIC spirit: being able to see the sequences &amp; be inspired to learn &amp; create, how BASIC got me in my youth &amp; onwards :)
alisonkisk超过 4 年前
Is my browser bad or is there a reason whitespace is missing even from Expanded view?<p>Is it because the programs are supposed to fit into tweets? (Yet another way good ideas get crippled by Twitter?)
Razengan超过 4 年前
Is there any modern development system&#x2F;language&#x2F;whatever that lets us directly draw pixels and play notes with single commands&#x2F;calls without any setup or preparation?
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monkpit超过 4 年前
Cool!<p>The Examples tab shows the same 2 examples repeated, at least for me it does.
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jhfdbkofdcho超过 4 年前
Does INPUT work?
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Kototama超过 4 年前
This is great, BBC Micro Bot is the best bot on the internet :-). Now they make the entry barrier even lower.
jedimastert超过 4 年前
10 PRINT doesn&#x27;t seem to be working for me<p>&gt; 10 PRINT CHR$(205.5+RND(1)); : GOTO 10
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FpUser超过 4 年前
Those old CGA colors. Wakes up all kind of memories.
jonnycomputer超过 4 年前
wish it could have been called: BBE Basic Editor. Of course its BBC Basic, not BBE Basic, so there&#x27;s that.
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royaltjames超过 4 年前
ah yes another paradox