This year I launched Swoopy Boi on iOS and Android. It has done quite well with about 15K players to date and generating 1K in revenue.<p>http://swoopyboigame.com<p>I'm no marketing expert and have actually not pushed hard on marketing the game. So have been surprised with its success.<p>If you were in my position what would you do to push the game reach to a new level?
That's a cool-looking game. It's nice to see something from animal's perspective.<p>It sounds like you've found the holy grail: self-marketing game.<p>Your biggest challenge now is to not fuck it up.<p>Focus your effort on improving game performance and new features.<p>Let players market the game for you by offering an amazing experience.<p>Have you considered something for us Web users? :)