I disagree a bit:<p>"Whenever you find yourself starting a sentence with, "I don't want people to pirate my game, so I am going to ..." you are very close to making a big mistake."<p>There's one way to end that sentence that isn't a mistake:<p>I don't want people to pirate my game, so I am going to... Make it such a good game that they want to pay for it.<p>It actually works! Some pirates aren't convertible because they are complete jerks, or don't have money, or any number of other reasons that make conversion impossible. But quite a few are actually decent people who have needs that aren't being met. They -will- pay for a product that has value and meets their needs.<p>This article is a good example of failing to meet those needs. His piracy prevention tactics actually make it easier to pirate the game than buy it!<p>True story: I have a friend who bought some software and liked it. Then he reinstalled Windows and it wouldn't install. He contacted tech support and tried for 2 weeks to get them to fix the problem. He gave up, pirated it, and then emailed them telling him that he pirated it instead. Yes, a product he already owned. The next day they sent him a new registration code that fixed the problem. Ridiculous.