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Super Mario 64 Decompilation

148 点作者 jmacjmac大约 4 年前

8 条评论

elwell大约 4 年前
Only 33% done, but a more personally interesting game to me: Perfect Dark - <a href="https:&#x2F;&#x2F;github.com&#x2F;n64decomp&#x2F;perfect_dark" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;n64decomp&#x2F;perfect_dark</a>
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wodenokoto大约 4 年前
So there is a rumor that Nintendo forgot to switch an optimization flag when compiling Mario 64 and that is why we have lag in the water levels.<p>Since we are talking about the source code, I’m sure someone much more knowledgeable than me might be reading and could maybe confirm or deny the rumor.
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SwimSwimHungry大约 4 年前
This decomp is the basis for a Super Mario 64 native port to the 3DS. It&#x27;s really incredible work that was done here.
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manuelaljibes大约 4 年前
Anyone knows where to get the source of that PC port some dude did? I know it was randomly released somewhere but Nintendo took it down before I was able to get a copy
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Yuioup大约 4 年前
DMCA takedown in 3 ... 2 ... 1
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muterad_murilax大约 4 年前
Any news of DOS, Windows 95, Sony PlayStation and&#x2F;or Sega Saturn ports yet?
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yuppie_scum大约 4 年前
Has anyone built any new map sets, mods, “total conversions” for it yet?
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parisianka大约 4 年前
My favourite game