TE
科技回声
首页24小时热榜最新最佳问答展示工作
GitHubTwitter
首页

科技回声

基于 Next.js 构建的科技新闻平台,提供全球科技新闻和讨论内容。

GitHubTwitter

首页

首页最新最佳问答展示工作

资源链接

HackerNews API原版 HackerNewsNext.js

© 2025 科技回声. 版权所有。

The making of Dark Castle (2018)

74 点作者 AntiRush大约 4 年前

10 条评论

klingon78大约 4 年前
I used to have the original version on a 3.5” floppy that I kept even when I could no longer play it.<p>I also got to play Beyond Dark Castle[1] at one point- also a great game.<p>(Tangential: I was in a user group that <i>may</i> have tended to share pirated software for pretty much every version of computer that Apple made. If I could go back today and give each of those developers and businesses what they were owed, even with inflation, I would want to. I don’t remember anyone being aware this was illegal, and it might not have been back then. It felt sneaky though, like taking a cookie when you weren’t supposed to. I didn’t understand copyright, not that ignorance is an excuse. These kids were not intending to be criminals by any means. I know one became a cop. Duplication helped spread those games that parents probably would not have bought and they helped the kids learn and care about slightly more technical aspects of the technology they were using, such as what a sector was on a floppy, and the physical noise and behavior of the drive when things were written or read from the disk in a certain way, and how that would sometimes relate to whether the duplicated game could be played.)<p>There was a later color remake version of the original[2] for the Mac. It’s strange that old B&#x2F;W Mac OS is being used in the video; my Color Classic’s desktop was in color. I’m also unfamiliar with the ports of Dark Castle, but it looks like a color version of Beyond Dark Castle was made for the Amiga[3].<p>I eventually got Return to Dark Castle[4] for macOS many years later, which was a good bit of fun also.<p>[1]- <a href="https:&#x2F;&#x2F;youtu.be&#x2F;ISP9su7okHo" rel="nofollow">https:&#x2F;&#x2F;youtu.be&#x2F;ISP9su7okHo</a><p>[2]- <a href="https:&#x2F;&#x2F;youtu.be&#x2F;ZVSm6pexOWA" rel="nofollow">https:&#x2F;&#x2F;youtu.be&#x2F;ZVSm6pexOWA</a><p>[3]- <a href="https:&#x2F;&#x2F;youtu.be&#x2F;1ZfEbqhb_Mc" rel="nofollow">https:&#x2F;&#x2F;youtu.be&#x2F;1ZfEbqhb_Mc</a><p>[4]- <a href="https:&#x2F;&#x2F;apps.apple.com&#x2F;us&#x2F;app&#x2F;return-to-dark-castle&#x2F;id410703154?mt=12" rel="nofollow">https:&#x2F;&#x2F;apps.apple.com&#x2F;us&#x2F;app&#x2F;return-to-dark-castle&#x2F;id410703...</a>
评论 #26433548 未加载
评论 #26442347 未加载
skohan大约 4 年前
I have not thought about dark castle in years, but just reading the name I can hear all the sound effects
coldcode大约 4 年前
I met Charlie in 1986 at the Apple Developers conference (at the Hilton on Nob Hill in SF); while we were all out on a boat Apple had hired for all the developers, I heard the whole story, including a hilarious bit about recording a cricket to use in Airborne. Charlie became a real mentor&#x2F;inspiration to the other young developers starting little companies to build Mac software (including me).
gwern大约 4 年前
&quot;The kind of shooting he did in the Marine Corps Reserves was different to the one done internationally at events like the Olympics, however. In order to get good enough to compete internationally in that other style, he knew he&#x27;d have to train full-time for a year or two. But to do that he needed more money....He switched the company focus wholly to graphics software and utilities. Two years later, in February 1990 Jackson sold the company to Aldus Corporation for exactly the amount he needed in order to train in international style rapid-fire pistol shooting full-time. A year later he started training, and by the middle of 1993, at forty-three years of age, he made the US team.&quot;<p>Incredible that sometimes the &quot;I&#x27;ll get rich first so I can X fulltime!&quot; plans actually do work out.
Al-Khwarizmi大约 4 年前
<i>&gt; the DOS and Mega Drive versions, actually did Dark Castle a great disservice. They offered garish, blocky, color renditions of Pierce&#x27;s detailed, hand-drawn, black-and-white artwork, and they paired this with an inferior animation engine and awkward, slow gamepad and keyboard-only control setups that muddied the precise and idiosyncratic mouse and keyboard controls of the Mac original.</i><p>Indeed. I remember playing the DOS version on an 8086 (an Amstrad PC-1512 DD) when I was a kid (thanks to this article. I had totally forgotten about it, but this brought the memories back!). I remember being intrigued by the ambience and setting, but finding the game quite unplayable. Probably not only because it was the DOS version and the controls were terrible, but also because the computer was not up to scratch, it lagged a lot. I very rarely could pass the first level I encountered (and I wasn&#x27;t a bad player, I completed various games in the DOS era, but it was just hard with so much lag and bad controls). I still played quite a bit more than the experience on that version&#x2F;setup deserved, which goes to show that I found something special in it.<p>Time to find an emulator and play it as it was meant to be played once and for all, I guess!
lolive大约 4 年前
This article summarizes most of my gaming experience in the late 80s. (ok, add also Sierra On Line to the list to be fully accurate).<p>This is marvellous to remember those times!!!!
评论 #26434303 未加载
评论 #26434497 未加载
logbiscuitswave大约 4 年前
I remember as a kid when DC came out. To this day is remains one of the most beautifully crafted games I’ve ever seen - all with low res 1 bit graphics. Sadly I could never really get a hang of the controls and found them incredibly clunky. I’m continually amazed at the skill of the people that are able to speed run this game.
pbw大约 4 年前
I vividly remember playing this game on my friend&#x27;s older brother&#x27;s Mac. We loved the sounds, but I had no idea there was so much work behind them, or that they were that ground breaking.<p>The article is great writing. Looks like he has a podcast The Life &amp; Times of Video Games [1], I will have to check it out.<p>[1] - <a href="https:&#x2F;&#x2F;lifeandtimes.games&#x2F;" rel="nofollow">https:&#x2F;&#x2F;lifeandtimes.games&#x2F;</a>
JoeCoo7大约 4 年前
An engaging journey into the heart of darkness...
HenryBemis大约 4 年前
Reminds me of Saboteur 2 :)