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Ink Traps and Pals

84 点作者 matthberg大约 4 年前

5 条评论

userbinator大约 4 年前
A similar type of &quot;pre-emphasis&quot; technique is used in modern semiconductor fabrication: <a href="https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Optical_proximity_correction" rel="nofollow">https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Optical_proximity_correction</a>
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TeMPOraL大约 4 年前
Great article. Goes to show that just about any field of endeavor is fractally complex. Also a reminder that boundaries we create between fields are just optional conveniences: you&#x27;d want to think about typefaces as a separate thing from the medium in which they&#x27;re used - except sometimes you get better results if you consider the specifics of the medium and the process.
boardwaalk大约 4 年前
Hmm, now I want a font renderer that does a physical simulation of ink.<p>The font built for AR&#x2F;VR legibility is fascinating too.
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totetsu大约 4 年前
This kinds of things came up when I was looking into wood block printing as a hobby. <a href="https:&#x2F;&#x2F;www.twitch.tv&#x2F;japaneseprintmaking&#x2F;videos" rel="nofollow">https:&#x2F;&#x2F;www.twitch.tv&#x2F;japaneseprintmaking&#x2F;videos</a>
DIVx0大约 4 年前
This is super interesting, a topic i have never considered but one I run into all the time while using a pen plotter to render algo art. I am now inspired to see how I can algorithmically incorporate inktraps while generating my plot files.