The article misses one of the more interesting recent developments - that via OpenGL ES, GL is effectively doing an end-run around the whole Direct3D roadblock. As several posters have mentioned, GL ES is the standard in all the major mobile platforms. Now WebGL is threatening, not without some MS pushback, to become the standard for native 3D on the web.<p>Almost by default - simply because DX is a Windows/Xbox technology, and these platforms (particularly Windows, but also the traditional consoles) are fading - and GL is ruling the new world of games - online games, Facebook games, web and so on.<p>It's rare indeed on HN to see much talk of Microsoft's continuing dominance, because in the web/tech world, that dominance doesn't exist. Games are changing too. And it's games we're talking about here - OpenGL has always run the show in serious applications of 3D, and that shows no signs of abating.