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Show HN: A tool to self host game servers with a free static IP

91 点作者 patricklorio将近 4 年前

11 条评论

sockaddr将近 4 年前
My coworker's kid uses zerotier to maintain a private gaming network with static IPs for all their friends. Does your system have anything similar or is it just out in the open? Taking a cursory glance at your page it's hard to tell exactly what is being done. Looks cool though.
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mStreamTeam将近 4 年前
If anyone is interested, you can setup your own tunnel sever like this with FRP.<p>Plus its open source<p><a href="https:&#x2F;&#x2F;github.com&#x2F;fatedier&#x2F;frp" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;fatedier&#x2F;frp</a>
1vuio0pswjnm7将近 4 年前
Looks like this uses <a href="https:&#x2F;&#x2F;github.com&#x2F;cloudflare&#x2F;boringtun" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;cloudflare&#x2F;boringtun</a>, a userspace implementation of Wireguard written in Rust, and (I&#x27;m guessing) user IP:port is sent to third party at api.playit.gg.
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jagger27将近 4 年前
Looks convenient. I assume multiple servers share the same IP(s) on different non-default ports? I don’t see any info on how this works on the site.<p>I can’t imagine providing a free unique static IPv4 for 4000+ active servers would be a sustainable business model. IPv6 of course would be fine, if residential ISPs ever leave the Stone Age. (Looking at you, Bell Canada)
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scktt将近 4 年前
i had a similar use case for sharing my plex media server. i am behind a cgnat so dont have a fixed IP address nor can I port-forward if I wanted to. the solution I came up with, involves zerotier and a cheap vps qith a static ip (required as I cant setup zerotier everywhere (apple tvs, chromecasts, iphones, etc.) the vps acts as a relay to the private zerotier network (single address only, the plex server) which allows anyone i have shared my plex server with to access without any setup.<p>a script to set it all up (debian 8): <a href="https:&#x2F;&#x2F;gist.github.com&#x2F;scktt&#x2F;b586dd4bf5a19be91a978c6b2abb5976" rel="nofollow">https:&#x2F;&#x2F;gist.github.com&#x2F;scktt&#x2F;b586dd4bf5a19be91a978c6b2abb59...</a>
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jjice将近 4 年前
There&#x27;s also good ol&#x27; (newish?) WireGuard on a relay VPS. But I understand how it&#x27;d be another extra step that could get in the way for someone unfamiliar with the tech.
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BossingAround将近 4 年前
This seems to create long-running tunnel sessions, doesn&#x27;t it? If so, that seems to me to potentially create load that&#x27;s too great for the service to be free.
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nickspacek将近 4 年前
I thought that virtual hosts for TCP would be an interesting feature to have to support multiple services on a single port. I remember reading about this years back: <a href="http:&#x2F;&#x2F;www.litech.org&#x2F;~brian&#x2F;tcphosts&#x2F;paper.html" rel="nofollow">http:&#x2F;&#x2F;www.litech.org&#x2F;~brian&#x2F;tcphosts&#x2F;paper.html</a>
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ev1将近 4 年前
How can I self host this for an arbitrary game TCP port? I&#x27;d be happy to pay for a &quot;limited feature&quot; edition (don&#x27;t need source either) that will:<p>- let me self host with binaries, public IP server on Linux, private IP server on Windows<p>- map IPs so that the gameserver running on Windows can issue IP bans<p>- I don&#x27;t need hostname-picking or unique ports
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Syonyk将近 4 年前
It looks like there&#x27;s a tunnel app... could I use it to tunnel other stuff if I got creative? I&#x27;m behind CGNAT with Starlink on one of my connections, and I wouldn&#x27;t mind a freebie tunnel to, say, a webserver in there...
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jeffnv将近 4 年前
Awesome work!