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Art of LED Wall Virtual Production, Part One: “Lessons from the Mandalorian”

3 点作者 tomduncalf将近 4 年前

1 comment

rektide将近 4 年前
really fun write up, lots of little details!! I was pretty shocked by the lag!<p>&gt; From the time Profile’s system received camera-position information to Unreal’s rendering of the new position on the LED wall, there was about an 8 frame delay.<p>wowzer that seems like a lot!<p>in season two the ilm team developed their own rendering technology, supposedly. I wonder how much if any improvement they got on latency.