There’s a small, somewhat quiet, but very welcoming and very vibrant community of Common Lisp games developers. #lispgames on Libera is where many of them hang out.<p>There are a few people who are trying their darndest to build and support libraries for graphics and other game-necessary things. It’s a tall order, since computers and operating systems have become so wildly complex and incompatible. (It’s no wonder people go straight for the browser to do little graphics things now.) Often it means finding a way to robustly interop with C++, graphics cards, etc.<p>Borodust, Baggers, dto, mfiano, and Shinmera are but a few Internet pseudonyms of people working hard along these lines. Shinmera in particular just released a demo of his team’s game Kandria [1]. It’s a cool and modern game with neat mechanics and effects. It’s powered in part by a ton of open source Common Lisp tools he’s developed.<p>[1] <a href="https://kandria.com/" rel="nofollow">https://kandria.com/</a>