Pixie is super cool - I recently spent some time getting it up and running on the 3DS and was shocked at how easy it was. I only needed to do a single code change and everything just... works. Granted CPU rendering on the 3DS is pretty slow, as it isn't known for its speed, but it is super cool that I could write Nim code and draw stuff on it in a platform agnostic way.<p>Eventually I'll get around to rewriting one of my projects (a visual novel engine) to use it for better 3DS support, and so that I can get a lot of the benefits of Nim.