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3D Game Engine in Lisp

58 点作者 kgthegreat将近 14 年前

6 条评论

Figs将近 14 年前
I worked on this project doing most of the input coding (XBox 360 controller &#38; keyboard), some of the game loop &#38; networking, and some of the game play. If you have any questions, I'll try to answer as best as I can remember -- it's been a few weeks since I've worked on it.<p>Elliott's site seems to be down, but our code is open source:<p><a href="http://code.google.com/p/blackthorn-engine-3d/" rel="nofollow">http://code.google.com/p/blackthorn-engine-3d/</a><p>You'll find our project development notes for the class (status reports, some of the initial planning, final report, etc.), along with the code, screen shots from various points in the development, etc.<p>A lot of things are probably still a bit messy there; we only had 10 weeks during the course to hack the engine together. (Although I believe Elliott's been continuing work on generalizing it since the end of the school year.)
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burgerbrain将近 14 年前
Might be worth mentioning in this context that the Crash Bandicoot games were in a Lisp.
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wlievens将近 14 年前
I remember peeking at log or configuration files (can't remember well) of Age of Empires 2 and seeing them full of S-Expressions.
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pnathan将近 14 年前
This is really cool. I have no idea what is going on, though.<p>Is this a senior project? I'm unfamiliar with the course numbering at your school.<p>I'd love to see it even non-commercial open-source, I have some game ideas I'd like to implement (about 2 projects down the pipe. :D), but don't feel up to putting together a graphics engine.
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eslaught将近 14 年前
Site should be back up. Congrats on taking it down =)
jpr将近 14 年前
The page doesn't seem to load for me.
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