It's pretty ironic to review Jobs' goals to "Make the next great personal computer operating system", since they precisely highlight some of the biggest issues with MacOS today. Apple is no longer shipping a "single OS", they're maintaining a series of progressive LTS releases that seems to be a middle-ground nobody can appreciate. MacOS's metaphorical "plumbing" is far from state-of-the-art, too: the networking APIs are continuing to be gimped, while the userspace continues to be overhauled in confusing, highly abstracted ways. Oh, and killer graphics? MacOS has the least-supported, most esoteric graphics interface available today. I've heard people say that it's easier to write graphics code for the Nintendo Switch, because at least that doesn't force you to use Metal.<p>All for all, I wholeheartedly agree with what's being said here. After Mojave was released, I get the feeling that Apple started to panic, and began some unnecessary design regressions that <i>really</i> drove people like me away. They started gutting 32-bit apps and libraries, bloating one of the most space-efficient UIs on the market, and undoing a lot of the personalization options that I loved MacOS for. One day, I hope that Apple can put this all aside and make a genuinely great computer. They're holding a lot of the cards, but I still can't recommend the M1 to others yet, much less integrate it into my own professional workflow.